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LittleTex

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LittleTex115

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About this mod

You want projectile-based machine-guns? Well, this mod's got them! With the recent 1.5 overhaul of this mod, its primary feature is making all hit-scan based machine guns fire actual projectiles. While intended to be used with YARW, this mod can be compatible with YAW + YAWC so long as YARW is NOT installed (Must wait for YAW-addons patch).

Requirements
Permissions and credits
Changelogs
For any extra kind souls that wish to donate or buy me a coffee, I have a Ko-fi account.
Additional donation links + credits for other mod creators at the bottom of this page.
[LittleTex's Ko-fi Donation Link]
[IMPORTANT INFORMATION]
  • All of the "Tracer MGs" were formerly in YARW but were removed and made into this separate mod. (This as a feature is no longer the main focus of this mod however)
  • This YARW Spreadsheet also includes the stats of these Projectile MGs. (out of date with 1.5)
  • This mod does not replace any existing weapons in vanilla or amongst other mods. Instead, it overhauls the firing behavior and emitter logic for hit-scan/RAY based machine guns to actually fire projectiles. 
  • When firing machine guns, it is 100% intended for their weapon range to set to 0 and then reset back to their actual range. This was a workaround solution to prevent the ray from doing damage while allowing AI to still fire MGs.
  • Using Machine Guns with this mod likely won't contribute anything towards leveling pilot skills or show any damage dealt in the After-Action Report.


[DESCRIPTION]
This mod has been heavily overhauled with the 1.5 update as it now sets all machine guns to fire actual projectiles. This includes the vanilla MGs as well as any MG added via mods so long as it uses the base "WeaponEmitter_Trace". All the previous "Tracer MGs" still exist but are now by default disabled since they are no longer the main focus of this mod. There are also a few Mod Options to allow users to better tune the MGs in how they function. 


Also, feel free to do whatever you want with the source files in the editor (some was derived from YAW so thank you again Czolee79 for uploading YAW's source files). If you wish to upload anything with them though, there's no need to ask about permissions so long as credit is given. If you need to reach out, the YAML discord will likely be the quickest way to reach me.


[REQUIREMENTS]
  • Make sure to reset your mod options for Revamped Machine Guns and to maintain its new load order of 423 if updating this mod. If downloading for the first time, this isn't a concern.
  • YAML-Technically might not be a requirement but this mod was built in mind to be used in conjunction with the Yet Another series of mods.
  • Either choose Yet Another Revamped Weapon or YAW + YAWC but NOT both. This is a requirement as the ammo assets are not included in this standalone mod. Otherwise, there should be no compatibility issues or requirements. 
    Until YAW-Addons gets a patch for Revamped Machine Guns, this mod will only work with Yet Another Revamped Weapon.


[List of mods by LittleTex]