You want projectile based machine-guns? Well, this mod's got them! Due to cutting redundant content from Yet Another Revamped Weapon, all of the projectile based "Tracer MGs" have been ported into this standalone mod. While intended to be used with YARW, this mod can be compatible with YAW + YAWC so long as YARW is NOT installed.
If you do NOT use YARW, YAW + YAWC will work fine as well! Just make sure to use only YARW or YAW, NOT BOTH!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Czolee79 for the YAW Source files from which some things in this mod are derived from.
Donation Points system
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Changelogs
Version 1.4
Changelog: Update-1.4
Bug Fixes: Fixed x5 mg arrays Fixed some weapon .TAGs Pirate: Gatling MGs now emits the AMS firing sound. Issue was a reference error. Fixed MG muzzleflash not sticking to gun barrel Many other small tweaks/fixes to make RMGs work better with the current state of YARW.
Mod Changes: (Includes new features, weapons and minor tweaks) Changed the mod-option settings for MGs from other mods. x5 array MGs are non-canon and have their own disable option
Increased Tracer size for better visability.
Flat Buffs: -
Flat Nerfs: -
Version notes: -
Spreadsheet Changes: -
Known issues not fixed on this version: -
Version 1.3
Possible fix to weapons not being set to disabled correctly?
Version 1.2
Changelog: Update-1.2
Bug Fixes: Possible fix to the Mod Options settings? Fixed certain mgs not registering their ammo type.
Mod Changes: (Includes new features, weapons and minor tweaks) Added new weapon descriptions to match YARW.
Flat Buffs: -
Flat Nerfs: -
Version notes:
Spreadsheet Changes: -
Known issues not fixed on this version: -
Version 1.1
Changelog: Update-1.1
Bug Fixes: -
Mod Changes: (Includes new features, weapons and minor tweaks) Added Mod-Option integration: Now has disable options for MGs from other mods and Vanilla MW5
Tracer MGs now take up salvage of MGs from vanilla/other mods
Flat Buffs: -
Flat Nerfs: -
Version notes: The salvage changes along with disable toggles through Mod-Options will allow this mod to better integrate with the game.
Spreadsheet Changes: -
Known issues not fixed on this version: -
Version 1.0
Changelog: Update-1.0
Bug Fixes: Fixed the names for some of the MGs Revamped Machine Guns should now better integrate with the sliders in YARW.
Mod Changes: (Includes new features, weapons and minor tweaks) AI will now be able to compentently use the Revamped Tracer MGs! This is done via them firing in bursts of around 1 second long.
All MGs are now their canon weight and sizes. Basically Clan MG Arrays are lighter and all Arrays are larger.
Added x3 and x5 Machine Gun arrays. There are now 165 MGs if weapon tiers are included. This may extend loading times.
Flat Buffs: -
Flat Nerfs: -
Version notes: -
Spreadsheet Changes: -
Known issues not fixed on this version: -
For any extra kind souls that wish to donate or buy me a coffee, I have a Ko-fi account. Additional donation links + credits for other mod creators at the bottom of this page. [LittleTex's Ko-fi Donation Link]
[IMPORTANT INFORMATION]
All of these MGs were formerly in YARW but were removed and made into this separate mod.
This YARW Spreadsheet also includes the stats of these Projectile MGs.
This mod does not replace any existing weapons in vanilla or amongst other mods.
[DESCRIPTION] All this mod does is add all of the canonical Machine Guns and their respective arrays plus some non-canon MGs but as projectile based weapons. Since this mod is built from the same standards as Yet Another Revamped Weapons (YARW), the weapon stats are derived from that as opposed to Table-Top or YAW/YAWC. That said, all of the MG weights and sizes are Table-Top accurate. There are also 3 Gatling MGs, based or inspired from the Gatling MG seen in YAW.
Also, feel free to do whatever you want with the source files in the editor (some was derived from YAW so thank you again Czolee79 for uploading YAW's source files). If you wish to upload anything with them though, there's no need to ask about permissions so long as credit is given. If you need to reach out, the YAML discord will likely be the quickest way to reach me.
[REQUIREMENTS]
YAML-Technically might not be a requirement but this mod was built in mind to be used in conjunction with the Yet Another series of mods.
Either choose Yet Another Revamped Weapon or YAW + YAWC but NOT both. This is a requirement as the ammo assets are not included in this standalone mod. Otherwise, there should be no compatibility issues or requirements.