The torso orientation meter I've designed and implemented in LL, brought here to MW5
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
First (and probably last) version
UPDATE: I've decided to stop all my mod projects on MW5, so don't expect any kind of further updates for this mod. If you're looking for a way to report issues, you don't need to.
So I've played MW5 and I thought I could improve PGI's torso orientation meter by doing some tweaks:
- The whole gauge has been moved to the center of the screen, it's just above the radar now. - Note that, because of this, the D-Pad action panel has also been moved between the radar and the own paper doll - The bars have been inverted: when you rotate the torso to the left, the left bar appears and not the opposite. - The bars range has been changed: they will get filled only once now (not twice as PGI's meter) - this means that only the trash can UrbanMech will get the torso bars completely filled. - Heading texts have been added: the upper one indicates the heading of the torso and moves with the bar, the lower one indicates the heading of the legs.
Not really much else, I wanted to keep the experience as close as vanilla as I could get. May also be not compatible with any other UI-related mod. It IS compatible with my BattleGrid mod. It is already included in my ProHUD mod, so don't use this mod if you're already running ProHUD.