0 of 0

File information

Last updated

Original upload

Created by

Star_Wraith

Uploaded by

MWStarch1ld

Virus scan

Safe to use

Tags for this mod

About this mod

A grid that splits the battlezone, on both the main grid and the minimap, in an actual grid.

Requirements
Permissions and credits
Changelogs
UPDATE: I've decided to stop all my mod projects on MW5, so don't expect any kind of further updates for this mod.
If you're looking for a way to report issues, you don't need to.


A grid that splits the battlezone, on both the main grid and the minimap, in an actual grid.

The numbers are placed in the top left corner of each square and don't rotate (it's not a bug, it's a feature) so you have a reference to narrow down the position of an object in the square by a "keypad" (e.g. "target in D6, keypad 7" - it means the target is on the north right corner of the square - see the attached image)

This mod should be compatible with Merctech, YAML and even any other UI-related mod, as seems like I'm the only one who was crazy enough to mess with this stuff. It's 100% compatible with my LL Torso Orientation Meter mod

Update 1.1 adds the color picker in the settings menu, so you can change the color of the grid. Because of this, the mod requires the MW5 Mod Compatibility Pack.

The available settings are:
- "BattleGrid custom color": allows you to pick a color of your choice for the grid.
- "Use custom color for the grid": applies the picked color to the grid. If unticked, the stock MW5 aqua-ish HUD color is applied, regardless of the chosen custom color.