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Changelogs
Version 2.0
- Body and head is separate now, with it's own animations and over Custom Body, File Limit Disabler shouldn't be required now, but still use it.
- R-03 and R-07 body wounds is added.
- Terrible jiggle physics was removed, hair physics as well.
- Removed ICE and DEC (Blood) meshes, so they won't appear during boss Mistral fight.
- Hair variation model added (Phase 1 and 2-3)
Description
Always thought about to play as female ripper in MGR:R? Here she is! Mod's idea is about to make Mistral to be the same ripper-like character like Raiden, Samuel and Wolf.
Author's comment
Kept you waiting, huh? A one year for just a small update? Yes, but... why? I'm tired from development of this mod, not sure if I would update it in future. Many technical difficulties happened during development of that pretty simple model swap mod. What I hate in this mod - is a fact this is my top 2 mod just because... just because of what? Because this mod including female character, right? Would've be better if I got more support on mods where I put much more effort instead of this one. I don't think I have something else on my mind, have a great time playing with it, I guess?
Installation
Put "em" and "ph4" into "GameData", choose between Phase 1 and Phase 2-3 Mistral hair for both R-03 and normal Custom Body, then, put files from that folder to "pl". Put "pl0010.dat" from "Zandatsu Fac. Anim. Remover" to "pl" folder too. Enemy files here included to remove Raiden's face animations during QTEs. Same for stage file such as "ph4."