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Created by
Orion - mrkimitsu and chaoscadenceUploaded by
OrionOn1onVirus scan
About this mod
A mod which replaces almost all enemies with team fortress 2 related enemies, and replaces almost all of raidens outfits and swords. Also changes some music, and voices on characters
- Requirements
- Permissions and credits
Team Fortress 2: Revengeance is a mod which changes Raiden to scout, Mistral to spy, monsoon to pyro, sundowner to engineer, Samual to demoman, Senator Armstrong to saxton hale, Khamsin to Soldier, replaces all of the soldiers into Mann Vs Machine soldier bots, and heavy bots, the Gekko is replaced with a sentry buster, the Dwarf Gekkos are replaced with spycrabs, Metal Gear Ray, Metal Gear Excelsus are retextured, same with bladewolf, replaces music, replaces voices, replaces all of scouts swords, replaces Almost all boss weapons (not raidens equip-able ones)
I'd like to Thank ChaosCadence, Mrkimitsu, Spacecore, Shocka, Spritzkrieg, Sp00ky, infinitecher, Naq, Zamndatsu, Aura, Ruslan, and everyone who stayed arround.
Why am i thanking these people?
ChaosCadence did all the voice modding for the enemies and for ideas on the mod, and extracted a ton of models for me.
MrKimitsu did all of the music for boss fights and some lighting editing and effect edits.
infinitecher for making the fully working RMM version
SpaceCore is the creator of the edit to Nier2Blender2Nier which makes it possible to mod mgrs models at all.
Shocka for doing the wem for soldiers hot wind blowing and for teaching me some music modding
Sp00ky for improved sundowner for engineer (i used his improved sundowner for it since its listed as a tool which modders can use) https://www.nexusmods.com/metalgearrisingrevengeance/mods/327?tab=files
SpritzKrieg for also teaching me how to music mod (even though i haven't actually made any of the music in the mod its still nice to know for future stuff!)
Naq for showing me techniques for monsoon and for showing me how to do buildboard sam editing (ive yet to do it but i will make it a future update).
Zamndatsu for giving some ideas for the mod and for being a funny guy.
Aura for showing me some modding techniques and for making antibloom shader
Ruslan for making the file limit disabler
Waldston for the sfm of demoman cutting saxtons arm
And all of you for the support and ideas!
How to install?
The installation of the mod is fairly easy, when you download the zip for it extract it into your Metal Gear Rising: Revengeance directory and it should install properly, another way is to open the zip, and drag "GameData" into your game directory
What's the future of this mod?
Well, i plan to make a few updates for this mod which includes:
Actual face movements for all of the characters (Especially Saxton and Scout)
Complete music for the mod (music for all of the boss fights)
Cuttable enemies when thats possible
Voice improvements for soldier bots and heavy bots
VSH Facility Saxtron Hale over Saxton Hale as an alternative mod
And finally custom maps for almost all boss fights (yes this is possible just very painful to do, you can see that i've done it before here
Want to see progress on peoples mods or want to ask how to mod? Join our discord server: https://discord.gg/RGp5QJHkqm