Metal Gear Solid V: The Phantom Pain
Thanks Fox Engine

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morbidslinky

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I finally figured out how to edit some LUTs and I swapped out the Afghanistan colors for the Foxdie colors from the Ground Zeroes Deja Vu mission. How trippy.

9 comments

  1. Prism026
    Prism026
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    How would I go about swapping the LUTs from GZ to TPP?
    1. morbidslinky
      morbidslinky
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      It's a bit complicated, so I don't really know where to begin. I explained it a little bit in the comments section of Onivision: https://www.nexusmods.com/metalgearsolidvtpp/mods/402?tab=posts
      I also explained how the LUTs prioritize in TPP in my reply to dvirzigel1 here: https://www.nexusmods.com/metalgearsolidvtpp/mods/406/?tab=posts&jump_to_comment=65092546&BH=1

      Basically it's a matter of pulling the LUT texture files from GZ and replacing the TPP textures with them. Most (perhaps all?) of the GZ LUT's can be found in the game's data_01.g0s, (navigate to data_01\Assets\tpp\effect\gr_pic\lut). I'm not sure which LUTs are from which missions, though.

      These tools might make it easier to unpack TPP and build a makebite file, or at least give you a better idea of the files you need to replace: https://www.nexusmods.com/metalgearsolidvtpp/mods/739

      Maybe that will get you started? Let me know if you need a more thorough explanation of the process.
  2. Edmond Dantes
    Edmond Dantes
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    The Boss has been smokin' somethin other than the E-Cigar hasn't he?
  3. kakarotosupersaiyan
    kakarotosupersaiyan
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    Metal Gear *Acid*
  4. FrankensteinKappa1
    FrankensteinKappa1
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    Is possible swap the terrain from GZ? I'm all ears
    1. morbidslinky
      morbidslinky
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      Just the textures, or the actual shape of the map? Either way it'd be hard to say, I've never really looked into it before.
    2. FrankensteinKappa1
      FrankensteinKappa1
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      Both
  5. DarkVentus
    DarkVentus
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    These are the graphics we'll get with the next Konami entry in the MGS franchise.
  6. VenomOfASnake
    VenomOfASnake
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    You're pretty good