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fubuki

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ijnfbk12

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About this mod

Alternate development flow for the AM MRS-4 rifle.

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Update 1.2

-Added weapon icons
I found some leftover weapon icon files from the game's development builds in Assets\tpp\ui\texture\EquipIcon , i mended together them in GIMP so if you have a keen eye you notice they look amateur however even before i edited the looked slightly off and low quality, it's likely they were drawn early in the game's development before the Chimera system was implemented so you notice the artstyle looks slightly different specially the Grade 1 and 2 Icon.
-Changed Grade 5 attachment
Changed the Grade 5 attachment in AM MRS 4 for a simple red dot sight, while the underbarrel launcher is Peace Walker accurate, a simple red dot sight is slightly more historically accurate for a stealth config of a carbine.
-Added AAMS
The AAMS barrel from GZ replaces the LR barrel, all attachments are compatible. And the development flow for the AM MRS 4 R mirrors the Ground Zeroes AAMS rifle attachments.
- Removed extend mag for the Wu Silent Pistol
The mod will remove the extended mag (10/20) for an additional magazine attachment (7/21) for the Wu Silent pistol, this update also alters the development flow and icons for the Wu Silent Pistol
- Muzzle workaround
This keeps the original muzzle connect points for the barrels, but adds a special suppressor for select barrels that sits higher on the barrel, this is the easiest work around i have found, the whole problem stems from the fact that in a barrels .fcnp the muzzle and suppressor share the same connect point, if anyone knows of how to separate the muzzle and suppressor connect points in a .fcnp it could help me fix this issue. 


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This mod changes the AM MRS-4 mainly in 3 ways:

  •  Changes the development flow for the rifle in the game
  •  Changes the supressor model of the SUP. GP-W (R1) to the shorter Ground Zeroes version
  •  Changes the connect points of specific barrels for the AM MRS-4 so the suppressors are placed over the barrel


This change was mainly inspired by Peace Walker, Ground Zeroes and the early gameplay trailers such as the E3 2014 gameplay demo and the E3 2013 Red Band Trailer.  
The development flow is mostly inspired by Peace walker where Snake starts with a standard M16 and later finds the M653 specs. In the mod, the rifle gets customized in a more sensible way compared to the Chimera "Slap everything in" approach seen in The Phantom Pain, so the Grade 5 AM MRS-4 in the mod is supposed to be analogous to the Rank 5 M653 in Peace Walker (I go in further details in the images about this).
However the mod has some downsides that have been unable to be fixed, be warned:


  • Muzzle option on the Grade 1 AM MRS-4 is bugged
Making the supressor over the barrel for the longer AM MRS-4 barrel has made the muzzle option (not the supressor) sit incorrectly in the gun.

  • Flash-light ST is invisible and buggy
The soviet flashlight attachment is invisible and is a work around i found to make the flashlight in the Grade 4 AM MRS-4 work, however sometimes it can also stop being invisible, reloading the checkpoint or going back to the ACC seems to mostly fix it though. 
Version 1.1 - Should be fixed and the flashlight should not reappear randomly, the soviet flashlight will be fully invisible but still working, if you are a fan of that attachment don't install this mod .