This mod makes the game incredibly hard even for the most skilled players. Bosses can have loads of HP and can one-shot your character almost always!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Showcase Video By 04AM.
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Changelogs
Version 5.13
Endersent teleport smash does more damage 4,000 -> 4,400
Trident Drowned does more melee damage 1,400/1,600/1,800 -> 1,600/1,800/2,000
Geomancer has slightly more cooldown between attacks
Version 5.12
Elder Guardian no longer does nothing sometimes
Version 5.11.2
Geomancer has more HP 450 -> 700
Enchanter has more HP 550 -> 800
Cauldron Slime projectile damage buff 500 -> 750
Piglin arrow damage buff 150 -> 175
Illusioner Clone arrow damage buff 250 -> 400
Version 5.11.1
Endersent Teleport smash attack speed has been slowed slightly
Version 5.11
Endersent no longer plays teleport smash animation twice
Version 5.10
Shulker bullet does more fall damage 0.2x -> 0.65x
Version 5.9
Mob Spawner mob cap increased 10 -> 50
Redstone Golem walks faster 600 -> 650
Redstone Golems now summons landmines every 30 seconds (it chases you for much longer)
Redstone Golem rotation rate increased
Version 5.8.11
Blaze Spawners spawn more mobs 1-2 -> 2-4
Blaze Spawner cap is increased 3 -> 10
Version 5.8.10
Vengeful Heart of Ender shoots more projectiles
Version 5.8.9
Vengeful Heart Of Ender Charge knockback increased 0.1 -> 0.8
Version 5.8.8
Vengeful Heart Of Ender charge knockback decreased 3.0 -> 0.1
Version 5.8.7
Fixed bug
Version 5.8.6
Jungle Abomination poison dart deals more damage 900 -> 1,350
Version 5.8.5
Fixed bug with Mooshroom Monstrosity
Version 5.8.4
Creeper explosion radius increased 400 -> 500
Heart of Ender summons more lasers
Version 5.8.3
Whisperer's summons last longer
Version 5.8.2
Blastling does not stagger after being hit
Version 5.8.1
Traps in Desert Temple and Redstone Mines deal more damage
Version 5.8
Wildfire has more health 25,000 -> 50,000
Wildfire health regeneration rate had been reduced