- 12/30 (almost) full Valor Switch Axe update
- Axe mode morphs into Sword: Double Slash
- Sword mode morphs into Axe: Wild Swing (requires Switch Skill Axe: Wide Sweep)
- while morphing, Sword: Double Slash and Axe: Wide Sweep have the bonus of Rapid Morph
- the speed of using Sword: Double Slash and Axe: Rising Slash after a Valor Step is increased.
- Morph slash can be canceled with Valor Step early for both Axe mode and Sword mode
- added Elemental Double Discharge, usable by pressing X again after Elemental Discharge's thrusting attack
Motion Value: 50+80 (1.5+2.5 ele modifier) - if X wasn't pressed after Elemental Discharge, you will use ZSD/CFD at the end of the attack
- you can also choose to use ZSD/CFD early by pressing ZR during Elemental Double Discharge
- after Elemental Double Discharge, you can use Valor Step and your Wire Skills to cancel the animation
- 《Tempest Axe》 buffs multiple Axe mode attacks
after using Axe: Rising Slash, you can use Axe: Wild Swing faster.
Axe: Wild Swing speed is increased by 1.15x after 2nd swing, and 1.3x after 4th swing; stamina cost is halved
Axe: Forward Slash and Axe: Forward Overhead Slash speed is increased by 1.25x - 《Demon Riot》is a new mechanic that grants you infinite Sword gauge and dmg boost
fill the Hunter Art bar by attacking. the bar requires 900 Motion Values to be filled fully
when the bar is filled, use Elemental Burst Counter to activate Demon Riot
during Demon Riot, your Sword gauge will not be consumed by attacking. Instead, it gradually drains over 45s
all your raw dmg gets boosted by 1.2x during Demon Riot
if you're using CFD dmg modifier, note that the bonus will be decreased to 0.5% per 1% gauge during Demon Riot
- 12/24 second CFD rework
- CFD's explosion dmg now scales with the amount of sword gauge consumed
- Every 1% gauge consumed will increase the explosion dmg by 3%, for a total of 300% boost
- --boosts both raw and element dmg
- REMOVED previous CFD slash dmg boost based on sword gauge
- Added 2 toggles for adding the counter VFX & SFX to CFD/SWB(nothing special, I just think they look kinda cool with it)
- Added Valor step dodge animation, download them at the Optional Files
- If you're using Valor step dodge, it is recommended to turn on the toggles in REF menu for balanced recovery time
- YOU NEED FIRSTNATIVES FOR THE ANIMATION FILES
- IT WILL CONFLICT WITH FEMININE HUNTER ANIMATION.
- If you wish to use both mods, delete files with "SlashAxe" in its name from that mod
- 11/26 reworked Compressed Finishing Discharge behaviour
- CFD now consumes ALL sword gauge on use
CFD's dmg now scales with the amount of gauge consumed.Every 1% gauge consumed will increase the slash hit dmg by 2%, for a total of 200% boost
- 4/22 added new features
Switch Charger: now has a 46F counter window during the dash(after initial i-frame expires)successful counter triggers Soaring Wyvern Blade's jumping slashSoaring Wyvern Blade: after landing, press X to perform Compressed Finishing Discharge - 2/27: added a new feature that allows you to perform Left/Right Sidestep in Sword mode by pressing R+X or R+A
- Note that this will disable the ability to sheath with R button, but you can still sheath with Y button
- Reduced the recovery for roll after Wirebug Step
- Replaced forward roll in Sword mode with step dodge
- You can now perform Elemental Counter Slash right after using Elemental Burst Counter without delay
-also removes the angle limitation, allowing you to turn to any direction - After a successful Elemental Counter Slash II counter, you can chain into Elemental Discharge much faster
- Soaring Wyvern Blade can now always be used while you're in midair after a full Zero Sum Discharge(ZSD), even if you
don't have Soaring Wyvern Blade equipped-still consumes wirebug as usual
- Invincible Gambit now activates Power Axe buff after the final slam
- Morph Slash after Invincible Gambit has been replaced with Morph Rising Double Slash
- Compressed Finishing Discharge now can be boosted by Rapid Morph(Skill)
- Changed Compressed Finishing Discharge's motion value from 80(slash) to 30*3(slash)
- Changed Compressed Finishing Discharge's Amped gauge build-up from 15(slash) to 30*3(slash)
- You can now perform 2-Staged Morph Slash I in any direction after Compressed Finishing Discharge by pressing ZR
- You can now perform Compressed Finishing Discharge after a whiff-ed Elemental Counter Slash by pressing ZR-only works if you have Compressed Finishing Discharge equipped as your switch skill
- Increased Compressed Finishing Discharged's sword gauge cost from 50 to 75
- Increased the sword gauge cost of Element Discharge (the stab) so you would not be able to use Compressed Finishing Discharge right after 2-Staged Morph Slash I
- Element Discharge cost: 11 > 16; Element Discharge after a Double Slash cost: 11 > 12
- Increased the sword gauge regen of 2-Staged Morph Slash II so it rewards you more to use the complete 2-Staged Morph Slash combo for gauge
regen, after using Compressed Finishing Discharge - Additionally, if you have Phial Switch Boost skill, 2-Staged Morph Slash II should regen just enough gauge for you to morph to sword mode right after
- 2-Staged Morph Slash II sword gauge regen: 5 > 13
Hammer Friendly Feature: after being launched by a teammate, you can press X to perform a free Soaring Wyvern Blade midair.- This feature has been removed from this mod to my Project Hammer Bro mod, please take a look there
How to Install:
- Extract the zip and moves the the "reframework" folder your game directory
- for PAK file, if you dont have any pak mod installed before, change the "00x" in the pak file name to "002"
- if you do have other pak mods, change the "00x" to the correct number based on how many pak mods you already installed following the order of: 002, 003, 004, etc.
- credits to orca'x for providing the tools for writing Lua script based mod