- Unlock AED/UED* turn angle (While ON, SAED can be cancelled into AED using the △ button)
- Dodge after AED/UED (Instant dodge with axe; Delayed dodge with sword)
- Morph slash after AED/UED
- Air Dash into AED/UED
- Block on successful Counter Peak
- Dodge on successful Counter Peak
- Morphing Advance/Air Dash on successful Counter Peak
- Instant Condensed Element/Spinning Slash on successful block
- AED/UED on successful Ready Stance (allows ready stance to perform AED/SAED after a minor knockback)
- Charge Condensed Element/Spinning Slash after Ready Stance
- Instant Condensed Element/Spinning Slash on successful Ready Stance
- Dash Slam after Ready Stance (Thanks to Plaisi)
- Cancel attacks with Ready Stance
- Morphing Advance/Air Dash on successful Ready Stance
- Maintaining Savage Axe buff through morphing. Requires active shield buff
- Extend shield buff on guard point/Ready Stance block (Requires shield buff)**
**Adds 5 seconds to the shield buff duration
Disabling:
Disable the mod via the option in the Script Generated UI submenu
Update 1.3.2:
- Updated: Reduced Morph Slash time window after AED/UED for smoother animation
- Fixed: "Cancel attacks with Ready Stance" not working after weapon change
Update 1.3.1:
- Fixed: SAED can't be cancelled with empty phials (using the △ button)
- Fixed: SAED can't be cancelled after medium guard knockback (using the △ button)
Update 1.3.0:
- Added: Extend shield buff on guard point/Ready Stance block (Requires shield buff)
- Updated: While "Unlock AED/UED turn angle" is ON, cancelling SAED into AED can be done using the △ button
- Fixed: Air Dash into AED/UED not resetting keys correctly
Update 1.2.0:
- Added: Maintaining Savage Axe buff through morphing. Requires active shield buff.
- Fixed: Disabling options should now function correctly.
- Fixed: Disabling the mod will reset all changes.
Update 1.1.0:
- Added: Dash Slam after Ready Stance (Ready Stance -> L. Stick + △) (Thanks to Plaisi)
- Updated: all instances of "Savage axe" now use Condensed Element/Spinning Slash
- Fixed: Disabling options no longer requires restarting the game
Installation:
- Install REFramework
- Extract the folder reframework into your Monster Hunter Rise game install folder. (Located in ...\Steam\steamapps\common\MonsterHunterRise)
Credits:
- praydog for the REFramework & Behavior Tree Editor mod/framework (also on Github)
- Orcax-1399 for the behaviorTreeToolKit api (also on Caimogu)
- Inspired by the awesome Hammer Moveset Copium mod made by CorvusTheCorvidaeGeneral
- Charge Blade Impact Rebalance made by Plaisi