Damage results are different for every player that have the mod installed and hunted in the same quest together. Not accurate on the multiplayer results side. Would be great if it was. Currently, it favors the player who have the mod installed, on my screen I'm most likely to deal the highest damage, but for the others, it'll be them dealing the highest damage.
If your using Wilds overlay it works but its inaccuracy when it come to multiplayer are pretty drastic. An example pierce ammo screw with calc and give it to the client of the overlay there are other damages that it handles this way. It also very weird to customize as it layers upon layer of drop down menus.
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