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lingsamuel

Uploaded by

lingsamuel

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About this mod

An Editor for Weapons and Armors. Also supports global adders and multipliers.

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## Weapon And Armor Editor

An Editor for Weapons and Armors. Support global adder and multiplier.

If you are editing a specific weapon/armor, please remember to check the "Use Custom Config" checkbox. Without this, global settings will be applied.

Supported Features:
- Weapons
  - Attack, Defense, Critical, Attributes
  - Sharpness
  - Slots
  - Skills
  - Melee Weapon Options: Hunting horn/Gunlance/Switch Axe/Charge blade/Insect Glaive [tested in OBT]
  - [TODO] Ranged Weapon Options
- Armors
  - Defense, Resistance
  - Slots
  - Skills

## Installation

Install like common REF mods, you should place all the files in the game installation directory.

The final path should look like this:
```
MonsterHunterWilds
├── dinput8.dll
├── MonsterHunterWilds.exe
├── reframework
│   ├── autorun
│   │   ├── weapon_armor_editor     <- lua files go here
│   │   │   ├── armor.lua
│   │   │   ├── conf.lua
│   │   │   ├── ... other files ...
│   │   ├── weapon_armor_editor.lua <- lua files go here
```

### Configuration:

Open the REFramework menu by press the Insert key.

Open "Script Generated UI > Weapon And Armor Editor"

Tweak options as you wish.



# You are NOT allowed to edit or republish my code unless I have been inactive for six months. Personal use is permitted.
# 不允许私自修改、上传,个人使用可以。尤其是国内的部分偷子、b站up主和狗屁一键整合,本事没点光会偷了