About this mod
An Editor for Weapons and Armors. Also supports global adders and multipliers.
- Requirements
- Permissions and credits
- Donations
An Editor for Weapons and Armors. Support global adder and multiplier.
If you are editing a specific weapon/armor, please remember to check the "Use Custom Config" checkbox. Without this, global settings will be applied.
Supported Features:
- Weapons
- Attack, Defense, Critical, Attributes
- Sharpness
- Slots
- Skills
- Melee Weapon Options: Hunting horn/Gunlance/Switch Axe/Charge blade/Insect Glaive [tested in OBT]
- [TODO] Ranged Weapon Options
- Armors
- Defense, Resistance
- Slots
- Skills
## Installation
Install like common REF mods, you should place all the files in the game installation directory.
The final path should look like this:
```
MonsterHunterWilds
├── dinput8.dll
├── MonsterHunterWilds.exe
├── reframework
│ ├── autorun
│ │ ├── weapon_armor_editor <- lua files go here
│ │ │ ├── armor.lua
│ │ │ ├── conf.lua
│ │ │ ├── ... other files ...
│ │ ├── weapon_armor_editor.lua <- lua files go here
```
### Configuration:
Open the REFramework menu by press the Insert key.
Open "Script Generated UI > Weapon And Armor Editor"
Tweak options as you wish.
# You are NOT allowed to edit or republish my code unless I have been inactive for six months. Personal use is permitted.
# 不允许私自修改、上传,个人使用可以。尤其是国内的部分偷子、b站up主和狗屁一键整合,本事没点光会偷了