Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Donations
No donations accepted
A simplified version of Nerscylla armor making it into a bodysuit. I was able to make this version very customizable thanks to the Modular Armor Framework (MAF) by Miah Nelah and it makes setting up options so much easier. Now you can see the changes in game as you're making them!
Put this mod's .rar file in your Mods folder, no need to extract
Enable the base mod and the texture mod, and any size options. Also make sure Modular Armor Framework is enabled.
Start the game and open RE Framework. Go to "Script Generated UI" at the bottom and click on "Modular Armor Framework" there. Then you can edit the options and it should show the changes in real time.
Once you've set the options you like, hit "save" at the top of the window so it will remember it next time you open the game.
Changing bust size in game: Unfortunately MAF prevents changes to the mesh from being loaded when switching equipment so you'll have to disable it, or just restart the game when you want to change these options. You can disable MAF in RE Framework under "Script Runner" then re-enable it once you've changed options and refreshed your equipment.