About this mod
Improve quest result background, with less blur and artifacts
- Requirements
- Permissions and credits
- Default (Reshade Apply Later): The mod will take a screenshot without ReShade. When this screenshot is shown on quest result screen, the image will be shown with ReShade applied.
- Reshade Preapplied: The mod will take a screenshot with ReShade applied. When this screenshot is shown on quest result screen, ReShade will be disabled. Use this if the ReShade effect in your image is not displayed correctly (for example, ReShade shaders that use depth buffer for edge detection)
- No Reshade: image stays in high quality, no ReShade applied to it. The mod will take a screenshot without ReShade. When this screenshot is shown on quest result screen, the image will be shown with ReShade disabled.
Requirements
Must
- REFramework: version after 3f9086. Click on the highlight to download the compatible REFramework (one on Nexus Mod is not updated yet)
- ReShade with Add-On from version 6.x (the one in the red box below)
* If you only install normal ReShade, the override image options are still available, but the high-quality capture will do nothing
Optionals
- SlowMo Mod: really recommend you to install it. The mod may have some problems capturing the quest result output if this mod is not present, but I have tried to handle those problems
Warnings
HIGH QUALITY CAPTURE MODE: HDR: IS NOT OFFICIALLY SUPPORTED (YET). SUPPORT IS EXPERIMENTAL
- I don't have an HDR monitor, but I have tried to make the mod work with high-quality capture. But you can report bugs, and we can try to resolve them
Installations
- Install REFramework version after 3f9086
- Install ReShade WITH ADD-ON: download this version in the highlighted, notices the caps lock
- Download and extract this mod in the same folder as your MonsterHunterWilds.exe.
* For HDR users: custom photo should be fine, but high-quality capture is experimental. Since HDR version is based on SDR, you need to download both the SDR version and the HDR addon (which includes a tool on Github that converts your HDR image to SDR format - the game only understands SDR images)
At the end, your folder tree should look like this
MonsterHunterWilds
├── dinput8.dll
├── MonsterHunterWilds.exe
├── reframework
├ ├── plugins
├ ├ ├── MHWildsHighQualityPhoto.dll
├── MHWildsHighQualityPhoto_Reshade.addon
├── hdrfix.exe (HDR only)
Credits
- praydog for REFramework
- ReShade team
- AVIR image resizing algorithm designed by Aleksey Vaneev
- HDRfix by Brooke Vibber
- All other dependencies authors: cimgui, glaze, hdrfix, imgui, nfd-extended, stb, subprocess.h, threadpool, libwebp
Notes
- Your quest result background is always being stored in a 1920x1080 texture (for 16:9 mode) or 2560x1080 texture (for 21:9 mode). If you don't use upscaler with a 4K screen or so, your image may still look really bad, since what you are seeing is being downscaled from 4K to 1080p and then upscaled again to 4K. To fix this, modding the game's assets are needed, but only if there's demand, so let me know!
Q&A
I think it's best you know what the game is doing with your image. These questions:
- Why does the image the game produces seem so blurry sometimes
- Why does the mod requires WebP, not PNG or JPG
You can visit the Q&A on Github if you are interested.
Since this is a DLL mod, I open-sourced the mod for transparency on Github