This is a proof of concept for changing the color grading by editing the game's LUTs for color correction rather than piling a terrible reshade preset on top of an already bad color grade
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This is simply a proof of concept and opens the door for much better color grading projects in the future. There are LUTs used to further grade after the base pass per zone + weather combo, meaning 3 LUTs per zone, sometimes more for other conditions, this means you can very selectively edit things without affecting the rest of the game!
This should have zero performance impact as I am just editing existing post-processing passes.