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Sarfflow

Uploaded by

Sarfflow

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About this mod

Enable a slow-motion effect when performing a just dodge or just guard to enhance visual feedback. Optionally, slow EVERYTHING except you, similar to Link Time in Zelda.

Requirements
Permissions and credits
Description:
Enable a slow-motion effect when performing a just dodge or just guard to enhance visual feedback. Optionally, slow EVERYTHING except you, similar to Link Time in Zelda.

Configuration:

Basic Options
  • Enable - Turns all functions on or off this mod.
  • Visual Only - When enabled, the slow-motion effect is purely visual without providing gameplay advantages.
  • Disable Blur - Removes the blur effect during Hunter Time.
Timing Settings (only work on Hunter Time)
  • Slow Speed Rate - The time scale value when Hunter Time is active (0.01-0.5). Lower values create slower motion.
  • Enter Duration - How long it takes to transition into slow motion (0.0-1.0 seconds).
  • Restore Duration - How long it takes to return to normal speed after slow motion ends (0.0-2.0 seconds).
  • Hunter Time Duration - The total length of time Hunter Time remains active before automatically returning to normal speed (1.0-10.0 seconds).
Additional Controls
  • Reset to Default - Returns all settings to their original values.



Installation Guide:
  • Download Requirements:
    • Ensure you have Reframework installed for your game.
  • Install the Mod:
    • Extract the provided ZIP file directly to your game's root folder.
    • Confirm the reframework
       folder (from the mod) is placed in the root directory. Example path: Steam\steamapps\common\MonsterHunterWilds\reframework
  • Launch and Configure:
    • Start the game.
    • Open the REFramework UI (default key: Insert).
    • Navigate to Script Generated UI → Hunter Time Settings to adjust settings.