About this mod
Enable a slow-motion effect when performing a just dodge or just guard to enhance visual feedback. Optionally, slow EVERYTHING except you, similar to Link Time in Zelda.
- Requirements
- Permissions and credits
Enable a slow-motion effect when performing a just dodge or just guard to enhance visual feedback. Optionally, slow EVERYTHING except you, similar to Link Time in Zelda.
Configuration:

Basic Options
- Enable - Turns all functions on or off this mod.
- Visual Only - When enabled, the slow-motion effect is purely visual without providing gameplay advantages.
- Disable Blur - Removes the blur effect during Hunter Time.
- Slow Speed Rate - The time scale value when Hunter Time is active (0.01-0.5). Lower values create slower motion.
- Enter Duration - How long it takes to transition into slow motion (0.0-1.0 seconds).
- Restore Duration - How long it takes to return to normal speed after slow motion ends (0.0-2.0 seconds).
- Hunter Time Duration - The total length of time Hunter Time remains active before automatically returning to normal speed (1.0-10.0 seconds).
- Reset to Default - Returns all settings to their original values.
Installation Guide:
- Download Requirements:
- Ensure you have Reframework installed for your game.
- Ensure you have Reframework installed for your game.
- Install the Mod:
- Extract the provided ZIP file directly to your game's root folder.
- Confirm the
reframework
folder (from the mod) is placed in the root directory. Example path:Steam\steamapps\common\MonsterHunterWilds\reframework
- Launch and Configure:
- Start the game.
- Open the REFramework UI (default key: Insert).
- Navigate to Script Generated UI → Hunter Time Settings to adjust settings.