About this mod
Auto eats meal set/village meal based on weapon type or equipment loadout before quest. Also support infintiy food.
- Requirements
- Permissions and credits
- Donations
Auto eats a meal set based on weapon type or equipment loadout before quest. Also support infintiy food.
Translation is welcome.
Grand Hub meal (village meal) will no cost any item, even if "Consume Items" is enabled
This mod will eat meals when:
- accept quest
- If no meal set is specified for the equipment loadout, the meal set for the weapon type will be used.
- This mod is developed in OBT, so the equipment loadout checking may contain bugs. Please report any issues you encounter.
- This mod is developed in OBT, so the equipment loadout checking may contain bugs. Please report any issues you encounter.
- If no meal set is specified for the weapon type, the default meal set will be used.
Installation
Install like common REF mods, you should place all the files in the game installation directory.
The final path should look like this:
MonsterHunterWilds
├── dinput8.dll
├── MonsterHunterWilds.exe
├── reframework
│├── autorun
││├── auto_meal.lua <- lua files go here
Configuration:
Open the REFramework menu by press the Insert key.
Open "Script Generated UI > Auto Meal"
Tweak options as you wish.
You are NOT allowed to edit or republish my code unless I have been inactive for six months. Personal use is permitted.
不允许私自修改、上传,个人使用可以。尤其是国内的部分偷子、b站up主和狗屁一键整合,本事没点光会偷了