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Stormhold

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KingStormhold

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About this mod

Ruffians, scoundrels, barbarians— that's what these beasts are called. Yet in truth, those who are truly strong, those who overcome adversity, find that the real villains are immune to the insults of the weak.

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God knows how much I struggled with this—consider yourselves warned: there's a texture I just couldn’t figure out how to mod. Not because I didn’t know what I was doing, but because that texture is already edited. For those who aren’t familiar, modding textures in Wilds basically involves redirecting the texture’s read path by tweaking an MDF file. The snag is that for the Alpha Doshaguma, their fur uses a mapping that isn’t found in the MDF, so, in simple terms, it doesn't work. In an earlier version of the mod, it did work, but things have become a bit fickle—it doesn’t function on my system anymore, though it might on yours.
It's an aesthetic mod or skin; it doesn't change attacks, elements, or any other major characteristic, and a new version that fixes some of the monster's details is absolutely possible.


Open up the RAR, move the folders into your Fluffy Manager mod folder, and you're good to go—everything’s ready!
Or you can take the PAK file from inside the RAR, rename it, and then copy it directly into your Monster Hunter Wilds root folder. Just follow the nomenclature, changing the ### with the 3 digits of the order you have:
  • re_chunk_000.pak.sub_000.pak.patch_###.pak.


  • Version 1.0: Initial Release.


I'm immensely grateful to: