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I have been working on 3 script :
W_Lance_auto : auto perfect guard and if the player is in the special guard mode (not the one consuming stamina the other one) then it auto trigger the perfect counter attack of this mode
W_Sword&Sheild_auto : auto perfect guard
W_SwitchAxe_auto : auto counter sword slash even in axe mode
!!!!!!!!!!!!!!!!!! those script simulate a real guard that get converted into a perfect guard by the game so they activate clash and skills !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! The attack detection fail and is very inconsistent !!!!!!!!!!!!!!!!!! the hook mod.HookFunc("app.HitController", "checkAngleLimit(app.HitInfo)", is way too inconsistent into detecting attacks
!!!!!!!!!!!!!!!!!! they will be no update and i will not be answering post !!!!!!!!!!!!!!!!!!
I post them so a more talented dev can retake them and rework them you can use them freely and re-post a mod with them I don't care