About this mod
Oh, Black Flame, specter from realms beyond, the dread terror that ravages Azuz’s lands, nourished by the precious Auric Oil, you emerge anew—a blaze unchained, burning with the fury of an endless sea of fire.
- Requirements
- Permissions and credits

I liked the inclusion of cephalopods, but not so much the third-degree burns I had to endure on the cart ride back to camp, hahaha. Nu Udra, it took me a lot of effort to get everything in order; later on, I want to see if I can make its oil transparent. In this case, it has a yellow coloration, but I'd like to be able to see its skin pattern without any issues.
V.2: Made an Oilless version.
It's an aesthetic mod or skin; it doesn't change attacks, elements, or any other major characteristic, and a new version that fixes some of the monster's details is absolutely possible.

Open up the RAR, move the folders into your Fluffy Manager mod folder, and you're good to go—everything’s ready!
Or you can take the PAK file from inside the RAR, rename it, and then copy it directly into your Monster Hunter Wilds root folder. Just follow the nomenclature, changing the ### with the 3 digits of the order you have:
- re_chunk_000.pak.sub_000.pak.patch_###.pak.
ATTENTION!
Are you seeing this little bastard called the "fatal D3D error" popping up? Let’s break it down: it's your Adrenalin driver acting up. And yes, I'm telepathic—I know you've got an AMD GPU. The fix I handed to another user (and trust me, it'll work for you, too) is as follows:
- Back up your save.
- Uninstall the game.
- Download and install Adrenalin driver version 24.12.1, and be sure to disable automatic driver updates.
- Restart your computer.
- Reinstall the game (it might take a bit longer since it needs to rebuild the shaders with the new driver).
That’s it! Once done, your mods with PAKs should run smoothly. Apparently, the latest Adrenalin driver creates a loop or some other mischief when paired with the mod patch—a quirk not present in the earlier version. This might change down the road, either with a patch to REFramework or a fresh update from Adrenalin. Happy Hunting!

- Version 1.0: Initial Release.
- Version 1.1: Made and Oilless version.

I'm immensely grateful to:
- NSA Cloud for the Blender RE tools.
- praydog for REFramework.
- FluffyQuack for Fluffy Manager.
- AsteriskAmpersand for Tex_Chopper.
- atrarch thanks for the idea of creating custom paths for the textures—it really saved me then.
- The whole community of Monster Hunter Modding Discord.
- And you, because I like to do this, and even more when you enjoy it and talk about it, spread the word!