File information
Created by
Mace ya faceUploaded by
MaceyafaceVirus scan
About this mod
Simple patcher to force the game to run at any non-16:9 resolution.
- Requirements
- Permissions and credits
- Mirrors
- Donations
New features in v4.0.0
- HUD fix!!! Yes, after all this time, the HUD is fixed. Except the loading screen. Though everything else is fine. Working on the loading screen :P
Planned work for v5
- "One-click" solution (Silent Aspect Fix)
- Compiling my work into a generic library for others to use more easily, rather than just a source code dump
Known Issues
- DX12 does not work - No work planned. The API is too unstable to support in this instance
- Patching the game while DLSS is on casues graphical corruption - No work planned as I only own a 1080Ti
- Loading screen is off centre - Work planned
Instructions
Download mod --> Extract to somewhere that doesn't need admin rights --> Open game --> Get to the main menu --> Open Lazy Aspect Fix --> Click "Patch"
Changelog
4.0.0
- Added HUD and blacksmith UI fix
- Fixed DX12/DLSS error message spelling
- Fixed an issue that could lead to HUD address caching not working
- Fixed rare issue that caused mod to break if Windows wrongly reports one valid instance, and one invalid instance of Monster Hunter World on GetProccess();
- Fixed rare issue that could lead to some users being stuck in a perminant search loop on first run/address range change
- Fixed rare issue where user is running an outdated graphics_option.ini with no entries for Aspect Ration/UI scale/DLSS/DX12. Because even basic ini file handling is beyond CAPCOM
- Fixed issue where patching loop occurs when the user tries to patch when they haven't enabled 21:9 in-game
Credits
Zindea | For teaching me about HLSL shaders. Knowledge that allowed me to figure out what was broken
Mobius Black | Research assistance and testing
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Source
SOURCE