Universal Bypass for Detected Incorrect Value in Save Data This will fix all your issues regarding incorrect values, any content, any data. Be advised this is a last resort fix on both ends here. If you break it to the point where it is not recoverable. You are SOL. Just activate script, load your char, disable it. Problem solved. I am not gonna fix your incorrect values, this does not FIX your incorrect values, merely bypasses the sanity check on them.
230-MW1 Error Code Bypass You can now go online with this error bypass for those who have substantially cheated their Save File. You can still try to fix the save file with the editor.
CHEAT TABLE HOSTAGE I am hereby informing you my table has been stolen, account name changed, and refused to be taken down from here. Feel free to send your complaints about any further updates or features there because I have left the scene. My account was renamed without my consent.
Hi there! First off, thank you so much for all the work you’ve put into this mod—it’s been an awesome addition to my game experience!
I did want to report a little issue I’ve been having: it seems like the Save Data Editor part of the cheat table isn’t working for me. Every time I try to use it, it ends up crashing my game. I’m not entirely sure what’s causing it, so I wanted to check in and see if this is a known issue, or if there’s anything I could try on my end to get it working properly again.
If there's any fix or workaround you could suggest, I’d be super grateful! And if it's something that needs an update, I totally understand—it’d mean a lot if it could be looked into whenever you have the time.
i see back up your save and use fuction bypass incorrect value (save data) Not sure if it's still working Because there has been no update for a long time
If you get the "Nearby Allocation Error" and already have strackerloader and the performance plugin installed than you much like me have likely run into one of the "oddities" of how Windows tends to handle memory. The short version is Windows tends to cache things in memory that it thinks it "might" need but doesn't currently need and if you were to launch the game multiple times in quick succession because your testing mods or something then Windows will cache a rather large amount into the RAM and in doing so make it difficult for cheat engine to find available ranges of memory close to the games given range.
The method of fixing this is basically to "reset" the currently used memory. Now assuming we ignore all the sketchy "optimizer" apps and other scams out there then there's essentially 2 easy ways to handle this. Option number 1 restart your computer. Yep that's it easy but perhaps a little inconvenient if your going to be relaunching the game multiple times again (mod making / testing) hence option number 2 use a free util from Microsoft (Sysinternals is owned by Microsoft) called RAMMap available Here once downloaded simply launch it and select the empty option followed by each one of its options making sure to obviously close the game and any programs you can before doing so as it can't exactly clear in use memory as that's generally a terrible idea.
Longer examples for those who have a hard time understanding what's going on behind the scenes: Base info: say we have a range of numbers 1 - 16 and 1-4 are reserved so nobody gets them.
First Scenario:
You start the game it gets 5 - 10
Cheat engine needs 11 or 12
Since no ones took them we're good.
Second Scenario:
You launch the game in quick succession.
First launch the game takes 5 - 10
Next launch it gets 11-16
windows cached assets in 8 - 10
Cheat engine wants 17 - 18
They don't exist.
Cheat engine wants 8 - 10
They are already taken.
Cheat engine has an error since no memory is available nearby.
Note Regarding "Optimizer" apps: Assuming there not just malware hidden in false promises they don't work or do so at the expense of potentially destructive and often overly aggressive memory management. Before anyone says anything about that being to generic of a statement and that "Insert App" does work let me just stop you there and say wrong place wrong purpose. Those kind of apps are not only definitely not intended for this kind of scenario but are also likely going to get along with cheat engine terribly. Beside a less invasive first party approach for an otherwise specific issue such as this one is much more reasonable in my opinion.
Working like a charm! Yes yes.. there are some caveats but this is totally incredible work. Thank you for keeping it updated for so long on pretty much old game! The time spent on this table must be insane! Thanks again, have a nice day! Just sayin' Bye!
Kulve Taroth amount hunted / slayed does not work. (Hunted Address is incorrect, needs to be changed from [gSaveMon]+200 to [gSaveMon]+800) Credit to Koldborg on Nexus
Guiding Lands Research Level section does not work:
Special Tracks Analyzed
Wonderful Cheat Table otherwise, thank you!
(EDIT)Thank you so much for updated the cheat table, The “Time Spent” section in the Guiding Lands Research has been fixed but the other issues are still not resolved Kulve Taroth amount hunted / slayed does not work, values do not change (Hunted Address is incorrect, needs to be changed from [gSaveMon]+200 to [gSaveMon]+800) but editing the Research level I can confirm works. The Guiding Lands Research “Special Tracks Analysed) still does not work. Values do not change.
Really appreciate you taking the time to make the changes you already have
I used CE to modify only attack and defense values of my built. After I killed Fatalis and carved it, its materials went to my item box instead of my material box and became unrecognizable as follows: https://www.nexusmods.com/monsterhunterworld/images/3629 https://www.nexusmods.com/monsterhunterworld/images/3630 Could somebody tell me how to solve this issue?
When I try to use Weapon Editor or Armor Data Editor, I get a "neaby allocation error" or crash when I go back to the Monster Hunter World screen with the cheat engine. It worked fine when using Avast, but I changed it to Window Defender today, could this cause it?
1827 comments
Universal Bypass for Detected Incorrect Value in Save Data
This will fix all your issues regarding incorrect values, any content, any data. Be advised this is a last resort fix on both ends here. If you break it to the point where it is not recoverable. You are SOL. Just activate script, load your char, disable it. Problem solved. I am not gonna fix your incorrect values, this does not FIX your incorrect values, merely bypasses the sanity check on them.
230-MW1 Error Code Bypass
You can now go online with this error bypass for those who have substantially cheated their Save File. You can still try to fix the save file with the editor.
CHEAT TABLE HOSTAGE
I am hereby informing you my table has been stolen, account name changed, and refused to be taken down from here. Feel free to send your complaints about any further updates or features there because I have left the scene. My account was renamed without my consent.
MHW Modding / Table Support: https://discord.gg/8p85FDYjPU
I did want to report a little issue I’ve been having: it seems like the Save Data Editor part of the cheat table isn’t working for me. Every time I try to use it, it ends up crashing my game. I’m not entirely sure what’s causing it, so I wanted to check in and see if this is a known issue, or if there’s anything I could try on my end to get it working properly again.
If there's any fix or workaround you could suggest, I’d be super grateful! And if it's something that needs an update, I totally understand—it’d mean a lot if it could be looked into whenever you have the time.
Thanks again for all you do! 🥺
Not sure if it's still working Because there has been no update for a long time
The method of fixing this is basically to "reset" the currently used memory. Now assuming we ignore all the sketchy "optimizer" apps and other scams out there then there's essentially 2 easy ways to handle this. Option number 1 restart your computer. Yep that's it easy but perhaps a little inconvenient if your going to be relaunching the game multiple times again (mod making / testing) hence option number 2 use a free util from Microsoft (Sysinternals is owned by Microsoft) called RAMMap available Here once downloaded simply launch it and select the empty option followed by each one of its options making sure to obviously close the game and any programs you can before doing so as it can't exactly clear in use memory as that's generally a terrible idea.
Longer examples for those who have a hard time understanding what's going on behind the scenes:
Base info: say we have a range of numbers 1 - 16 and 1-4 are reserved so nobody gets them.
First Scenario:
Second Scenario:
Note Regarding "Optimizer" apps: Assuming there not just malware hidden in false promises they don't work or do so at the expense of potentially destructive and often overly aggressive memory management. Before anyone says anything about that being to generic of a statement and that "Insert App" does work let me just stop you there and say wrong place wrong purpose. Those kind of apps are not only definitely not intended for this kind of scenario but are also likely going to get along with cheat engine terribly. Beside a less invasive first party approach for an otherwise specific issue such as this one is much more reasonable in my opinion.
Thank you for keeping it updated for so long on pretty much old game!
The time spent on this table must be insane!
Thanks again, have a nice day!
Just sayin'
Bye!
save editor/monster stats killed kulve taroth same whit guiding lands special tracks analyzed
maybe someone know?
Special Tracks Analyzed still isn't fixed.
Wonderful Cheat Table otherwise, thank you!
(EDIT) Thank you so much for updated the cheat table,
The “Time Spent” section in the Guiding Lands Research has been fixed but the other issues are still not resolved
Kulve Taroth amount hunted / slayed does not work, values do not change (Hunted Address is incorrect, needs to be changed from [gSaveMon]+200 to [gSaveMon]+800) but editing the Research level I can confirm works.
The Guiding Lands Research “Special Tracks Analysed) still does not work. Values do not change.
Really appreciate you taking the time to make the changes you already have
https://www.nexusmods.com/monsterhunterworld/images/3629
https://www.nexusmods.com/monsterhunterworld/images/3630
Could somebody tell me how to solve this issue?