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replaces the near-inaudible stun sfx to the sharp and crisp HA/HH stun sfx used in MHXX/MHGU note: there is a short delay between the hit connecting and the sfx playing, this is a limitation in how MHW:I registers and plays this particular sfx, please see the sample clip for reference
works with HA, HH, and LBG/HBG sticky ammo
place the nativePC folder into the base folder for MHW example: D:\SteamLibrary\steamapps\common\Monster Hunter World\nativePC\sound\wwise\Windows\cm_hitmark_epvsp.nbnk
this mod is compatible with anything that doesn't affect other hitmarker sfx (cm_hitmark_epvsp.nbnk)
thanks to the Monster Hunter World Modding Discord for their help, specifically Lunar_Lucy, CopperCanister, and Silvris MHW Sound Modding Guide: https://docs.google.com/document/d/11GobpuJNfdFC-E81Aw9LBG_-EZy0Qr96cEWv8m4FS70