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Created by

Fexty12573

Uploaded by

Fexty125731

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Safe to use

About this mod

This mod adjusts various gameplay elemtents from skills and items to motion values. Gives buffs to some of the less powerful weapons and buffs some unused skills.

Requirements
Permissions and credits
Changelogs
As usual, this mod requires Stracker's Loader to work


How to install:
  • Extract contents of the archive
  • Move nativePC folder to game directory

Changes:

General Adjustments
  • Increase Element Cap of weapons with Element < 250
    Base + 150 -> Base + 250
  • Increase Element Cap of weapons with Element > 250
    Base + 1.6 -> Base * 1.8
  • Increase Bowgun Element Cap
    Base * 1.57 -> Base * 1.8
Skill Adjustments

Latent Power:
Required fight duration to trigger: 5min -> 3min
Required damage taken to trigger: 180 -> 120

Punishing Draw:
GS Stun Value: 20 -> 60
GS Raw Increase: 5 -> 15

Bludgeoner (Raw Increases):
Purple Sharpness: 0 -> 0
White Sharpness: 0 -> 10
Blue Sharpness: 0 -> 20
Green Sharpness: 15 -> 40
Yellow Sharpness: 25 -> 80
Orange Sharpness: 30 -> 120
Red Sharpness: 30 -> 200

I got bored with coloring text here

Crit Element (Ele Modifiers):
Lance: 1.35 -> 1.45
LS: 1.35 -> 1.45
LBG: 1.3 -> 1.35

True Crit Element (Ele Modifiers):
Lance: 1.55 -> 1.6
LS: 1.55 -> 1.6
LBG: 1.5 -> 1.55

Power Prolonger (CB Shield Charge):

Lv1: 10% -> 20%
Lv2: 20% -> 40%
Lv3: 30% -> 60%

Super Recovery:
Tick Interval: 1s -> 0.5s
Heal Value: 1HP -> 2HP

Food Skills

Defense Up (S): 5 -> 30
Defense Up (M): 10 -> 60
Defense Up (L): 15 -> 90

Felyne Bombardier:
Gunlance Shell Dmg: 10% -> 15%

Felyne Booster:
Raw Bonus: 9 -> 12
Def Bonus: 15 -> 50

Motion Value Adjustments

Bowguns

Normal 2: 20 -> 24
Normal 1/2/3 Part Dmg: 1 -> 1.1
Pierce 1/2/3: 7/7/9 -> 8/9/10
Slicing: 6 -> 7
Slicing Part Dmg: 1 -> 1.2
Elemental Ammos: - Raw: unchanged
  - Element MV: 22 -> 24

Hunting Horn

Right Swing: 27 -> 30
Left Swing: 22 -> 24
Super Pound (2nd Hit): 39 -> 41
Super Pound Stun (2nd Hit): 22 -> 25
Double Right Swing (1st Hit): 15 -> 16
Perform Stun (All): 22 -> 24

Lance

Mid Thrust II: 20 -> 23
High Thrust II: 22 -> 25
Wide Sweep: 20 -> 25
Leaping Thrust: 8 -> 10
Finishing Twin Thrust (2nd Hit): 50 -> 56
Dashing Attack: - Raw: 11 -> 13
- Ele/Status Modifier: 0.2 -> 0.6
General Ele/Status Mod: 0.7 -> 0.9

Switch Axe

Wild Swing Right Swing: 21 -> 23
Heavenward Flurry (1st Hit): 24 -> 27
Amped: 25 -> 28
Heavenward Flurry (2nd Hit): 35 -> 43
Amped: 38 -> 46
Amped (Flinch): 0 -> 12
Zero Sum Discharge (Ticks): - Ele/Status Mod: 0.5 -> 0.9
Amped Phial Bursts: 9 -> 11

Feel free to leave suggestions for changes in the comments.
(Can't guarantee I'll implement them)