About this mod
Changes the appearance and SFX of the Dragonator
- Requirements
- Permissions and credits
- Donations
The Legonator will appear in special arena quests, Fatalis quests and even Zorah Magdaros quests, as well as all of the cutscenes that feature Dragonator.
This mod does the following:
1. Changes the appearance of the Dragonator.
2. Changes the SFX of the Dragonator to make it sound more like a plastic toy.
3. Only in the English version: replaces every single instance of the word "Dragonator" being spelled in the game with "Legonator".
4. Only in the English version: replaces two of the Handler's voicelines (the ones that notify you when Dragonator is ready to use) in Fatalis quests ("Fade To Black" and "The Black Dragon").
How to install the mod:
As usual, you can just extract the "nativePC" folder from the main archive into your game directory (it's probably somewhere like "C:\Program Files (x86)\Steam\steamapps\common\Monster Hunter World").
Color customization:
![](https://staticdelivery.nexusmods.com/mods/2531/images/7829/7829-1729036878-1523277830.jpeg)
By default, the Legonator will be colored red. But you can customize the coloration if you want to!
To do that, install optional/miscellaneous files with the colors you want (or use the alternative method described below, which is simpler IMO).
You don't need to restart the game for changes to apply, but you will probably need to reload the quest if you are in a quest that has a Dragonator.
You can change colors for the entire Legonator model or for its separate parts.
Both Legonators (the one on the left and the one on the right from the lever) will always have the same colors (because the game just uses the same assets for both of them), and each Legonator consists of 5 parts.
Legonator parts are labelled with the numbers: 0, 1, 2, 3 and 5 (don't ask me where the part number 4 went...).
You can see which part is which on the pictures below:
![](https://staticdelivery.nexusmods.com/mods/2531/images/7829/7829-1729033582-773072766.png)
![](https://staticdelivery.nexusmods.com/mods/2531/images/7829/7829-1729033582-238694726.png)
![](https://staticdelivery.nexusmods.com/mods/2531/images/7829/7829-1729033599-1597540342.png)
Alternative method:
If you don't want to visit Nexusmods and download a file every time you recolor your Legonator, you can also just switch the active texture files in the texture folder.
To do that, you need to copy .tex files you want to use from here:
nativePC\Assets\gm\legonator_textures\BML\<wanted_color>
And paste them here:
nativePC\Assets\gm\legonator_textures\BML
You can do this after downloading and installing the main file. No need to install anything else.
The number in the name of a .tex file corresponds to the number of a Legonator part as described above. For example, the file "001.tex" determines the color of part 1, "002.tex" determines the color of part 2, etc.
![](https://staticdelivery.nexusmods.com/mods/2531/images/7829/7829-1729038207-1506510209.jpeg)
Credits:
Thank you to whoever made the:
- MHWNoChunk Tool
- MHW .mod3 importer/exporter plugin for Blender, as well as the tutorial on how to use it
- MHW Texture Converter
- CrAs-T material editor
- Cirilla - GMD Editor
- wwiseutil
- RingingBloom