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This mod is a pretty simple Stat Modification that multiplies all Multiplayer Scaling Values by 1.3. This results in Monsters having somewhere in between 70% to 100% more health per player. This is because scaling values typically range between 1.3x and 1.5x, depending on the monster. In my opinion, this provides a way more fun experience when playing through the game with friends.
Monsters that have a value of 1 are not changed. This basically only affects things like Behemoth, who is always scaled to 4 players.
This strictly only touches Multiplayer values, Singleplayer will still be the same. There are also no other Stats changed apart from HP and Part HP, so values like Status, Stun, Mount and Outgoing Damage multipliers stay the same.
I made myself a small script that makes modifying these values very easy, so if anyone has a special wish for those, I can see about adding that as optional files. This includes Single- and Multiplayer Values.
Installation 1. Download and install Stracker's Loader 2. Extract the Contents of this Mods Archive into your game directory.
The resulting directory should look like "....\Monster Hunter World\nativePC\common\em\em_difficulty.dtt_dif"