Morrowind
Work in progress

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Mag1cWind0w

About this image

Quick (old and not-very-appealing) screenshot of a mod project I began in early 2014 then put in hold until very recently.
The idea is based on a complete modification of the settlement of Pelagiad
and its outskirts in a different vision than in default/vanilla game.
Maybe the second mod of the "Better Landscapes" series*? ^-^

* Working on modding projects in my free time, I unfortunately can't target an approximate Beta release date for now.

5 comments

  1. mikeandike
    mikeandike
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    Wow. Looks great. I usually get terrible performance in Pelagiad. Hopefully this doesn't make things worse.
    1. Mag1cWind0w
      Mag1cWind0w
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      • 39 kudos
      Thank you! ^-^ About performance I noticed a bug happening after a certain amount of objects (noticed that above approximately 3500 references in a single cell) are placed in the same area, the game wouldn't load/display some meshes randomly. Maybe an issue with vanilla game engine.
      About this problem I began to make some parts of the city inaccessible (like adding obstacles in alleys or closed gates, plus it virtually increase the density of the town) but this design limitation may be quite easily circumvented by levitation spell to force access to the blocked "decorative" and way less detailed areas. Still thinking about these design choices...
  2. Flash3113
    Flash3113
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    This is probably one of the most interesting town expansions I've seen so far. Pelagiad looks like a proper town now.
  3. Stavroguin
    Stavroguin
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    • 67 kudos
    Absolutely love it
  4. PikachunoTM
    PikachunoTM
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    • 91 kudos
    All I can say, is it looks much better than the vanilla Pelegiad!