Varo Manor adds a player home in Caldera and a quest to obtain it. To begin the quest, inquire about the latest rumors in Caldera. The quest is designed for characters who are at least level 10.
Please do not alter, edit or upload this to any modding sites. The most current version will be found at The Elder Scrolls Nexus. Mirrors, if any, will be added as needed.
File credits
Special thanks to:
Abot for scripting advice.
Barabus for the wonderful coffin and coffin lids.
I am using a slightly modified version of Despair's sorting scripts from his excellent "Despair's Ingredient Pots and Sorter v1.1".
Dragonsong for his "My First Room Tutorial".
Jac, Melchior Dahrk and Pluto for advice and assistance with the construction set.
Kiteflyer61 for creating the beautiful clay pots for this project.
Kiteflyer61 and Latendresse76 for their gorgeous Built-in Bookcases meshes.
I am using a heavily modified version of the library scripts from Marc's Mori Mountain Estate.
Melchior Dahrk and his team for their OAAB data resource (the tests cells are remarkably handy and whoever created the rich bookstand is my personal hero).
Necessities of Morrowind for their lemon and hard cheese models.
Peterbitt for graciously allowing me to use his outstanding Nirnroot model.
Skydiver for his incredibly useful "A Very Basic Guide to Making a Quest" tutorial.
Spirithawke for his patience, desperately needed scripting assistance, recommendation of the "Enchanted Editor" and invaluable beta testing.
Stuporstar for scripting assistance.
Tamriel Rebuilt team's excellent name generator for the first names "Cirwen", "Edrene" and "Redaria".
Von Djangos for his beautiful rugs from "Django's Rugs and Tapestries v1.6".
WH-Reaper for assistance with scripting.
The Unofficial Elder Scrolls Pages.
DarkElfGuy for inspiration, for featuring this mod "modding manors: episode 23" and "Morrowind Modding Showcase: episode seven" and for being an absolute treasure to the Morrowind modding community.
The Tamriel_Data team without whom, implementing my concept for the attic would not have been possible.
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Changelogs
Version v3.8
BCOM version: exterior clipping and placement corrections
BCOM version: exterior improvements
Version v3.6
Misaligned exterior second floor door corrected
Misaligned chimney smoke corrected
Version v3.4
Minor clipping issue corrected
Typo corrected
An alternate version of Varo Manor is now available for users of RandomPal's outstanding Beautiful Cities of Morrowind (BCOM) It adds a fully redesigned entryway which compliments BCOM's Caldera changes nicely, creating a more seamless experience. If you're using BCOM, use this "Varo Manor BCOM.esp" instead of "Varo Manor.esp."
An alternate version of Publicola's BCOM Rocky West Gash mod v1.2 is now available which improves compatibility between it and this mod. Simply overwrite its .esp with the one available here.
Additional cleaning
Repackage
Version v3.2
Improved trap door in library/attic.
Asset/object clean up.
Version v3.1
Minor item placement adjustment.
Version v3.0
10th Anniversary Update(!)
Numerous (and significant) decorative improvements to Varo Manor.
OAAB_data is now required.
Multiple small corrections.
Improved lighting.
Four books from Daggerfall have been placed in the home (and added to the library's copy and store scripts). They are The Alik'r, Ark'ay the God of Birth and Death, A Tale of Kieran, and The Story of Lyrisius.
Various decorative and lighting improvements to Ubaranabi.
Ubaranabi has had multiple improvements.
An attic (which served as as occassional impromptu bedroom for Brynn) has been added over the library.
Tamriel_Data is now required.
The basement door marker has been adjusted for convenience.
Significant adjustments and improvements to book placement in the library utilizing both resizing and positioning to eliminate clipping.
Version v2.0
The entire ramp/stair entrance has been redone from the ground up.
Various decorative changes and improvements.
Pathing improvements.
Version v1.9
Various decorative changes and improvements.
Levitation is no longer required to complete the quest.
Journal entry improvements.
Quest dialogue improvements.
Pathing improvements.
Lighting improvements.
Version v1.4
"Journal of Tarhiel" will no longer be removed and placed in a chest by the book sorter. This is to prevent an issue in which the player would hear Tarhiel scream at least once after sorting the journal.
Quest dialogue improvements.
Various decorative changes and improvements.
Significantly improved lighting.
The second floor exterior door will now require the Varo Manor key in order to enter.
Quest hint file added to package.
(Please see read me under "Docs" for full details)
Inside Varo Manor, you will find a library on the second floor. Interacting with the inkwell named "Book Sorter" will remove all books and documents from your inventory, store the originals in one of four chests in the library, and will create a decorative copy in the library (or in some cases, elsewhere in the manor).
Sorting and storage is provided for every book and document in the original game, its expansions and the Entertainer's plugin (with the exception of “Journal of Tarheil"), decorative copies are provided for the vast majority of books and documents.
Books (any document which is bound) are placed in one of three chests, organized by the name of the book (arranged from left to right). The first chest contains books beginning with the letters "A" through "H", the second "I" through "P" and the third, "Q" through "Z". Documents (various notes and scrolls) are placed in the Document chest.
Please note that the decorative book and/or document copies can be read, however, they do not provide training and have no value. Also, a copy can only be created once so be sure to not remove them unless you’re certain you wish to do so.
To ensure that all books are sorted and placed correctly, please visit the Varo Manor basement at least once before using the book sorter in the library. Also, be sure to use only the original books and documents if needed for a quest.
The alchemy lab in the basement provides sorting for alchemy ingredients from the original game, the Tribunal expansion and Bloodmoon. Interacting with the set of scales named "Ingredient Sorter" will sort all ingredients from the original game.
Conversely, interacting with the soul gem named "Mournhold/Solstheim Sorter" will sort all ingredients from the Tribunal and Bloodmoon expansions. Interacting with either item removes the appropriate ingredients from your inventory and places them in a series of jars, arranged alphabetically by ingredient name in rows from top left to bottom right.
The quest giver (Raesaria Varo) will leave to return to Cyrodiil once the Varo Manor key has been used. In order to ensure the quest is completed, speak to her before using the key to enter the manor.