Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits go to Tannin for creating the original Mod Organizer as well as LePresidente for maintaining the current version.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Currently Supported Features
Detecting game folder
Installing Mods
Managing plugin activation and load order
Profiles
Detecting save games (Now shows correct information)
Plugin sorting (MO2 uses LOOT, which has not got a masterlist for Morrowind plugins, use mlox instead)
Local saves (I do not think this should be too hard to fix)
Parsing plugins (MO cannot handle the old .esp format, thus it does not show a plugins description, masters, etc)
When archive loading is updated by another executable through Mod Organizer, other executables sometimes do not recognize plugins anymore. It works again after restarting MO.