Creates many different types/power rankings for Draugr (with differing appearances), and allows them to use various weapons and shields. Also adds a new barrow at the southern end of Hvitkald Peak, with a Dragon Priest fight and some good treasure.
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Part of the May Modathon Month.
"Draugr Diversity" By Grond1911 Version: 1.05
UPDATE: -added 'unarmed' plugins -minor texture mapping fixes on some draugr -subtle improvements to the skeletal draugr -upped resolution of glowing eyes -increased size of most draugr by 5% -a few other minor tweaks
DESCRIPTION: Creates many different types/power rankings for Draugr, and allows them to use various weapons and shields. Also adds a new barrow at the southern end of Hvitkald Peak, with a Dragon Priest fight and some good treasure. Plus, it improves the base appearance of Draugr as well, with smoothed models and hi-res textures. Alternatively, there is a simple replacer for the vanilla Draugr that doesn't require the main mod. - INFORMATION: !!! IF YOU WANT TO USE THIS MOD IN OPENMW (as of version 0.43), you'll have to use an 'Unarmed' plugin. Otherwise, Draugr weapons will be invisible and Draugr who spawn with no weapon will not be able to attack.
Activate only one of the included .esp files!
If you don't want the new barrow to appear, install the 'Lite' plugin. You'll also want this version if you are using Tomb of the Snow Prince (a.k.a Solstheim Overhaul) or Anthology Solstheim since they drastically change/move the landscape.
Remember to regenerate MGE/XE distant land with the .esp checked, unless using the 'Lite' version.
It's also probably a good idea to re-run your leveled list merger.