About this mod
Causes the last two journal entries of the new quest added by Darknut's Greater Dwemer Ruins to mark the quest as finished.
- Requirements
- Permissions and credits
- Changelogs
Summary
Darknut's Greater Dwemer Ruins adds a new set of armor, and a series of clues to the armor's existence and location. Finding these clues triggers journal entries that are part of a new quest, "Dwemer Berserker Armor." Unfortunately, none of the journal entries for this quest mark the quest as finished, so the quest will remain on your active quest list indefinitely.
This plugin addresses this issue by causing the last two journal entries of the new quest to mark the quest as finished. A more ideal solution would be to create a new journal entry (that finishes the quest) upon actually finding the armor, but I didn't want to create new content for DNGDR, so I took the easy way out.
This plugin will work alongside versions of DNGDR up to 1.2 and 1.2.1. Darknut might address this issue in future versions of DNGDR, thus obsoleting this plugin.
Installation
If you're using Wyre Mash, install this archive in the Installers tab and select the plugin in the Mods tab, like normal. If you're not using Wyre Mash, copy the .esp file to your Data Files directory, and select the plugin in the Morrowind Launcher.
This plugin is a patch for Darknut's Greater Dwemer Ruins, not a replacement. Use it alongside DNGDR, and ensure that it loads after DNGDR.
Requirements
This plugin requires Tribunal, Bloodmoon and Darknut's Greater Dwemer Ruins.
Version History
Version 1.0 - 2016-07-26
- Initial release.
Credits
This plugin obviously would not exist without Darknut's Greater Dwemer Ruins.
Usage
Feel free to use this however you want.