About this mod
Tweaks Morrowind economy to make it more immersive/realistic/hard/unforgiving on travel, enchantment, training, repairing, spell learning, crime and mercantile settings.
- Permissions and credits
- Changelogs
This simple (1,6kB) mod tries to address a number of issues in Morrowind economy to make it more immersive/realistic/hard/unforgiving.
Travel, enchantment, training, repairing and spell learning costs were increased; crime is now more punishing and bartering is tougher for the player; player-made potions aren't as costly for the NPCs to buy and enchanted items now recharge slower (and also do not annoy the player when depleted of charges - thanks Gwilym!).
❓ What is included?
- Just one plug-in: Economy_Settings_Tweaked.esp.
⚙️ How?
- By changing a grand total of 20 GMSTs (Game Settings). That's it!
✅ List of GMSTs changed:
- fBargainOfferBase: decreased bargain offer base chance (50 -> 40) [OG: abot]
- fBargainOfferMulti: decreased bargain offer chance multiplier (-4 -> -5) [OG: abot]
- fCrimeGoldDiscountMult: decreased bounty discount for Thieves Guild members (0.5 -> 0.7)
- fCrimeStealing: increased bounty when caught stealing (1 -> 1.5)
- fEnchantmentValueMult: increased enchantment costs charged by NPCs (1000 -> 2000)
- fMagesGuildTravelMult: increased travel costs charged by Mages Guild NPCs (10 -> 120)
- fMagicItemRechargePerSecond: decreased enchanted equipments' recharge rate (0.05 -> 0.02)
- fRepairMult: increased repair equipment costs charged by NPCs (1 -> 3)
- fSpellMakingValueMult: increased spell making costs charged by NPCs (7 -> 15)
- fSpellPriceMult: increased spell costs charged by NPCs (2 -> 4)
- fSpellValueMult: same as above, implemented by OpenMW (10 -> 20)
- fTravelMult: increased travel costs charged by Silt Strider and Gondolier NPCs (4000 -> 1200)
- iAlchemyMod: decreased player-made potion prices (2 -> 1)
- iBarterFailDisposition: temporary disposition decrease when (failed) bartering (-1 -> -2)
- iBarterSuccessDisposition: temporary disposition increase when (successfully) bartering (1 -> 0)
- iCrimeAttack: increased bounty when caught assaulting (40 -> 100)
- iCrimePickPocket: increased bounty when caught pickpocketing (25 -> 60)
- iCrimeTresspass: increased bounty when caught trespassing (5 -> 80)
- iTrainingMod: increased training costs charged by NPCs (10 -> 20)
- sMagicInsufficientCharge: removed 'Item does not have enough charge' message [OG: Gwilym]
📙 Some details:
- I tried to raise all the prices equally (by around 2x), so to avoid any discrepancies in comparison.
- Silt Strider rides from Seyda Neen to Balmora are still 'fast, cheap and safe', as advised by Sellus Gravius.
- Traveling through Mages Guild guides is now more expensive than through Silt Striders or Gondoliers.
- Only the amount of disposition points gained for bribing was changed, not the success chance itself.
- The disposition change when bartering with NPCs will reset when finished (closing dialogue window).
- Killing a citizen still does not issue a death warrant, which could be troubling for some quests.
- The Mudcrab Merchant and Creeper NPCs are left untouched - only game settings are altered.
- Previous versions of this mod would edit the iCrimeKilling setting to increase the bounty from murder (1000 -> 3000).
The original value has been restored in the recent version (1.4) to match the bounty reduction from Morag Tong writs.
✨ Any more recommendations?
- For a vanilla-oriented rebalance to the game done by tweaking more game settings only, feel free to check out Balanced Fixed Game Settings.
❤️ Original mod list:
- GooglyBoogly Economy Fix by GooglyBoogly.
- Economy Fixes v1.0 by VenomByte.
- Taddeus' Balanced Settings by Taddeus.
- Shortchanged by Danjb.
- Smart Merchants by abot.
- Economy Adjuster by HotFusion.
- Enough Does Not Have Enough (EDNHE) by Gwilym.
📝 Additional notes:
- Should be compatible with any other mod, just load it before/after to override settings.
- Cleaned and inspected with TESAME.
- This mod is OpenMW-friendly!
All thanks and credits go to the original modders and the Morrowind community! <3