Provides a pacifist method for completing the vanilla quest, Strange Man at Gindrala Hleran's House.
Requirements
DLC requirements
DLC name
Bloodmoon
Tribunal
Permissions and credits
Author's instructions
You can upload this file to other websites, as long as you credit me as the original creator. If my mod has a co-author, or uses assets by other modders, it is your responsibility to track them down and ask for their permissions too. Under no circumstances do I speak in their names, the permissions given here only refer to my work. (Alice)
You can modify my file in any way (translations, compatibility patches, bugfixes, new features etc.) or use my file as part of your own project, with my permission, as long as you observe these rules:
- You should give me credit for my work - Donation points: you can choose from these options: 1. Not earn Donation Points for your work derived from mine (This option can be chosen regardless of what you do with my work) 2. Earn Donation Points for your work derived from mine, but set it up in a manner that I would receive 50% of your Donation Points (if it's a translation or a huge project that incorporates or greatly improves my mod) 3. Earn Donation Points for your work derived from mine, but set it up in a manner that I would receive 90% of your Donation Points (In case it's a bugfix, a compatibility patch, or some kind of other low-effort mod) - You can not use my assets in any mods/files that are being sold, for money, on Steam Workshop or other platforms - If my mod has a co-author, or uses assets by other modders, it is your responsibility to track them down and ask for their permissions too. Under no circumstances do I speak in their names, the permissions given here only refer to my work. (Alice)
File credits
Thank you Caeris and RedFurryDemon for helping with the script used in this mod.
Donation Points system
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Changelogs
Version 1.1
Fixed a bug in which she would remove the key from your inventory even if you don't have it: now she'll only do that if you actually do have it
The vanilla quest, Strange Man at Gindrala Hleran's House, is about a Sixth House cultist occupying a Dunmer woman's house. The woman asks you to get rid of him, which means that you have to kill him. However, if you play a pacifist character, it should also be a good solution to somehow make him leave her property. This mod provides you an opportunity to do that. Since he is a brainwashed cultists, he wouldn't listen to reason or bribes, or intimidation, however he wouldn't be able to resist a command humanoid spell. If you know how to cast such a spell, and lead him outside with that method, it will be accepted as a solution for this quest.
As a bonus feature, upon reporting back to the quest giver, she will take back the keys to her house, which she originally gave you to take care of her problem. Just because you did a favor to her, it doesn't necessarily mean that she would allow you to stay in her property whenever you desire. Just a bit of immersion/less clutter in your inventory.
The mod is bug-free, clean and should be compatible with pretty much everything.