The main annoying aspects of the game have been fixed: animals never attack, always a successful hit with any weapon and active regeneration of the character’s health/magic/stamina (UPDATED: now done as a characteristic -- no slots occupied by amulets; the patch has been rebuilt and cleaned up)
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DLC name
Bloodmoon
Tribunal
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Author notes
В каждом архиве иллюстрация изменений соответствующей версии мода. Данный мод подключать всегда последним в списке модов. Для активации в консоли набрать:
player->additem "amulet of js" 1
Появится амулет, его одеть и носить :)
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This is now done as a character trait -- no amulets to put on each time
The main annoying (for me personally) aspects of the original vanilla gameplay have been fixed:
1. Animals never attack first by default. 2. Always a successful strike from any weapon 3. Dynamic regeneration health/magic/stamina (character "js_gameplay_character")
The characteristic will be added to your character automatically after the patch is connected.
The patch has been rebuilt and cleaned up
PS: You can also easy add this character to your teammate or any NPC. See Articles.