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Created by

Axemagister

Uploaded by

Kurpulio

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Safe to use

About this mod

'Cast When Strikes' weapon enchants will only release a charge when wanted, controlled by toggle on/off button.

Requirements
Permissions and credits
Controlled Weapon Enchants - by Axemagister

     Features:
           -  'Cast When Strikes' weapon enchants will only release a charge when 'toggled on'.
           -  Activation key can be set in Mod Config menu - default key is 'g' , changeable in Mod Config ingame (requires restart)

           -  Indicator on weapon icon shows status (red cross = enchantment disabled)

                  

      Install:
           - This mod requires MWSE to work
           - Copy files from main package .rar into Morrowind/Data files folder

       Why its good:
          - Gives control to players for when they want to use the weapon enchantment's power
          - Helps not to waste charges to minor enemies and spare them to worthy foes, or critical parts of fight
          - Opens door to interesting weapon enchant variations

       Example weapon enchants that'd actually be cool this way:
          -Paralyze for 5 sec - very costly enchant, but you don't want it to apply always, only at critical situations
          -Invisibility for 10 sec (so far it'd be pointless as after every hit u'd become invisible and bug the fight)
          -Restore health 50 pts - only activate when really in danger and not on full health
          -Soultrap - it was pointless so far to reapply on same monster 50 times
          -Reflect on self for few seconds - only when you see enemy is trying to cast stuff at you
          -Dispel - only activate when u see enemy is buffing himself, and not when it doesn't have any effect on
          -Summon Creature - now it'll only summon creature for aid when want, not every 2 sec

       Recommended related mods: for full experience, got to have below 2 mods also
          HUD Weapon Charge - Adds new fillbar for indicating weapon's enchant charge 
          Battlemage  - 'On Target' weapon enchantments trigger on attack. Bow enchantments are triggered by an arrow hit 

          Axemagister's game mechanic additions ( Marksman Overhaul , Alchemy Overhaul, Projectile Control, etc)
  This mod is part of 4NM - Total Gameplay Overhaul

       Credits:
          -Axemagister (99.99% of work)
              -Kurpulio (0.001% of work)