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Denis418

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Denis418

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About this mod

Rescue a slave and help him reach Old Ebonheart.

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Changelogs
This short adventure is designed to give your character a natural story-based reason to leave Vvardenfel and travel to one of the cities of Tamriel Rebuilt.

To start, go to Addamasartus (even if it's already cleared). It is a dungeon near Seyda Neen. You can start the quest at any point of your playthrough.

This mod also introduces a non-vanilla form of Khajiit, the Suthay. They have human-like feet and are generally smaller than the vanilla Suthay-raht. You can play as one of these using this: All Races and Classes Unlocked.

Gameplay tips (spoiler alert):
Spoiler:  
Show
- the Khajiit is near the slaves' cell.
- You need at least 100 drakes to finish the quest.
- Use a shipmaster in Vivec to go to Old Ebonheart.
- Go to either Hostel of Stendarr's Mercy (middle of the Merchants' Street) or the Elsweyr Mission (the furthest corner of the Ebon Tower courtyard) to finish the quest. Dra'Vashai will give you a city guide.
- At any point, before reaching Old Ebonheart you can ask Dra'Vashai to return to Arrille's Tradehouse.
- If you hate Fargoth, you can gift his ring to Dra'Vashai via ring topic. He will use it to heal himself in combat.
- To get the side quest, ask him about latest rumors in Ebonheart (vanilla one).


Technical tips:
Spoiler:  
Show
- The quest mod is split between three sub-quests. If anything breaks, try the following console commands to progress your story:
journal Vashai418_Shoes 30
- you have successfully reached Arrille's.
journal Vashai418_Money 30
- Dra'Vashai repays his debt to you in Seyda Neen.
journal Vashai418_Salvation 40
- End of the questline in Old Ebonheart.
- If upon finishing the questline he keeps following you (due to mod conflicts, etc), select him in the console and type "AIWander 0 0 0 0 0" - he'll stop following you.


Version 2.0:
- He has a tail now! Finally. That also means that he will start without a shirt like other slaves.
- All dialogue and journal entries were revised and polished.
- New dialogue - Dra'Vashai has much more to say now on various subjects. Including his backstory.
- New side quest! You may start it if you ask Dra'Vashai for latest rumors on a regular basis.
- There is a way to make Dra'Vashai upset so much, he will leave you for good. It's not easy, but I made it anyway for immersion sake.
- The quest recognizes some edge cases. Like when Dra'Vashai already has enough money in his pocket when he enters the Seyda Neen Trade House.
- You can discuss a couple of vanilla Seyda Neen quests with him now and get his opinion on the stories and your actions.
- Dra'Vashai now starts in a new spot in Addamasartus that allows it to be compatible with Addamasartus418 mod with no patches.
- You can give health potions to Dra'Vashai now.
- He may complain about the rain, wounds, or staying up late into the night.
- When in Old Ebonheart, you can get leads for local quests from him.
- In general, I hope it plays like a warm road adventure story.

Conflicts:
- Vennin's Addamasartus Overhaul creates a new version of the dungeon in the same cell alongside the vanilla one. I don't really have the skill right now to create a workaround for this, I'm sorry.

Any bugreports are welcome!

Consider my other mods:

Thank you
To the members of Tamriel Rebuilt and Project Tamriel for teaching me, testing the mod, proofreading chunks of the text, and giving me precious pieces of advice. And for creating their beautiful mods of course!