Alteration to some of the Vanilla Caves and Caverns with a visual overhaul, as well as improved enemies and Bosses, all while maintaining maximum compatibility.
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File credits
Lougian - Light rays and basalt (https://www.nexusmods.com/morrowind/mods/43330) R-Zero- Land Dreugh Creature (https://www.nexusmods.com/morrowind/mods/43496) Rytelier - Modular Cave Set (https://www.nexusmods.com/morrowind/mods/46962)
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Mandarin
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Mandarin
Author:NoobPlayer1694 from Pack Rat EN-CN
Better Caves and Caverns-Chs
Better Caves and Caverns
A Mod for Modathon 2022
Description Better Caves and Caverns is a project intended as a modular overhaul for Morrowind's Caves and Caverns starting with Addamasartus (Cave just outside of Seyda Neen) and Koal Cave with three modules for each dungeon:
Visual Improvement: A visual-oriented overhaul intended to improve appearance without touching any vanilla content. Enemies: An alteration to the available enemies and add some lore-friendly variety and more enemies. Now each dungeon will be a tough crawl to go through without breaking immersion, and still having enemy variety. Boss: Add a unique boss character or creature, and with some dungeon improvements and extensions.
Compatibility All modules are useable on their own, and can be used separately (although recommended to use together for the individual dungeon).