An environment art project based on a Jean-Pierre Ugarte painting.
Requirements
DLC requirements
DLC name
Bloodmoon
Tribunal
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Ugarte
An environment art project based on a Jean-Pierre Ugarte painting. I wanted to see if I could recreate this art piece in Morrowind.
I used the area just south of Ghostgate to make this. All NPCs and dungeons that would be displaced by the landscape changes have been relocated and re-integrated close to their original locations.
Installation: Unzip the folder, drag and drop the contents into Morrowind\Data Files, and activate the esp in whichever launcher you use.
Compatibility: Character Sound Overhaul: find data.lua (Data Files\MWSE\mods\Character Sound Overhaul\data.lua) and add these lines under the landTable section:
-- Ugarte ["jpu\\greenstone20"] = "Stone",
Landscape has been changed in these cells:
0, 3 thru 5
1, 1 thru 4
2, 1 thru 4
3, 1 thru 4
4, 1 thru 4
5, 1 thru 5
Assets from: • Textures.com
Tools used: • TES Construction Set • Blender 3.1 • Morrowind Blender Plugin by Greatness7 • Adobe Photoshop CC 2015 • Photopea • Nifskope 2.0.0