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Author notes
Do with it what you will, peon.
File credits
NullCascade helped with some of the code.
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Reduces spellcasting costs based on your associated skill level in it. More than a few mods have done this in the past, but the way they worked have two limitations. The first is that casting costs weren't reflected in the UI (because the cast reduction was being faked). The second is because said reductions were faked, you required the original amount of magicka to cast the spell.
This version of Casting Reduce does away with both those limitations. As the player's skill in something is leveled up (or fortified), the changes will be both reflected in the UI and the player's magicka cast costs. This gives mages a lot more utility.
FEATURES -Reduces casting costs of a spell based on your skill in it. Spells with multiple effects will look at your least proficient school for the reduction. -By default, one point in a skill equals 0.5% casting reduction. At 100 alteration for example, all alteration spells will cost 50% less. -MCM support to change the cast reduction amount.
INSTALLATION -This requires the latest build of MWSE-Lua. Make sure you have it, or I'll tell Todd.
CREDITS -Special thanks to NullCascade for helping with the UI code.