About this mod
Maybe Therana isn't as delusional as she seems..
- Requirements
- Permissions and credits
To begin you'll have to reach Mastermind rank in the Thieves Guild, after that speak to Sugar-Lips Habasi about jobs to start the quest.
Recommended Level 15+
Features
- A few custom voices added to a new NPC you'll meet.
- Two new weapon artifacts.
- A short questline with a dungeon.
- Some interesting dialogue from Therana.
- A new potential follower.
Let me know what you think! I just started using the CS so things may not be perfect, also let me know if you have any issues.
UPDATE
Added some new loot, harder enemies and some minor grammar errors. Still looking for a way to implement a backdoor to the quest.
Requirements
- OAAB_Data
Recommended Mods
Custumizable MWSE Multi Mark
https://www.nexusmods.com/morrowind/mods/47065
Kill Command
https://www.nexusmods.com/morrowind/mods/46723
No More Friendly Fire
https://www.nexusmods.com/morrowind/mods/48801
Mantle of Ascension
https://www.nexusmods.com/morrowind/mods/49870
Smart Companions
https://www.nexusmods.com/morrowind/mods/49848?tab=description
Compatibility
Should be compatible with most mods and OpenMW. I played through with about 150 mods with no issues. I don't use any mods that edit main cities or towns, but for exterior changes, this adds a door to the dungeon around the edges of Tel Branora and adds a satchel pack needed to the exterior of fort buckmoth.
How to update mods properly
When updating make sure to load your save with the new ESP, save the game, then open Wrye Mash and hit the "repair all" option on the new save game.
Feel free to edit or use this in anyway. I planned on making Garekk a follower but I'm still learning how to do scripting and dialogue.