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Changelogs
Version 1.4.0
Made the archive modular
Version 1.3.0
Updated to include centurion spiders
Stopped replacing quest-related spiders from TR to avoid breaking quests (will show up as mudcrabs instead)
Version 1.2.0
Updated to include custom creatures in TR
Version 1.1.0
Mesh replacer now uses mudcrabs
Covers TR Dridrea now
Version 1.0.0
Initial release
Arachnophobia Patch for Morrowind By Melchior Dahrk
Since I have unleashed some spiders and spiderwebs on Morrowind modding through OAAB_Data (including a new arachnid in 2.1.0), I have had people ask for arachnophobia patches. This has mainly been for OAAB Tel Mora, where they were prominently featured. So I decided that I'd maintain a simple arachnophobia patch for Morrowind - mainly focusing on OAAB_Data and Tamriel_Data but covering the vanilla spider webs as well.
Here's what this mod does:
Uses MWSE Dynamic Object Replacer (DOR) to replace all spider creatures in OAAB_Data and Tamriel_Data in real time with scribs, rats, and nix-hounds depending on their size. No need for individual mod patches.
Replaces all web textures with moss.
Replaces the spider meshes from OAAB_Data and Tamriel_Data. If any manage to slip past the script, they'll just look like a mudcrab.
The `ArachnophobiaPatch_OAAB.ESP` plugin overrides the web trap script in OAAB_Data so that it won't spawn spiderlings.
Right now, this mod mainly works for MWSE users due to the DOR dependency. OpenMW players can use the mod and benefit from the web texture replacements and spiders will be replaced with mudcrabs. But they will not be replaced with regular Morrowind creatures.