About this mod
This Official Starwind Expansion is a Survival Horror experience based heavily on Joe Schreiber's Death Troopers, and System Shock 2
- Requirements
- Permissions and credits
additions:
- adds a few more zombies
- 2 lower decks added to Purge, including access to Hangar Bay and Engine Core (more work to be done in these areas in future.)
- various weapon rebalances
- adds 2 new sith uniforms lootable from high ranking sith zombies
- adds 1 new hat lootable from high ranking zombies
-edits and adds a journal to make the map a little bit easier to navigate
Fixed:
- bug with players being unable to climb crates in docking bay
-bug with players teleporting to the mod area when using drop ship spell in tatooine
-fixes bug with female character's sith trousers not fitting them correctly
-fixes vent door not working in Engine Core
-fixes jedi lightsaber to be green as intended instead of red
- cleaned mod of weapons / assets that were dirtied from Enhanced / base Starwind
- Removed Tiefighter in middle of Tatooine desert (which caused teleporting issues) as this was a debug door that was left in accidentally.
Version 1.0 Patch Details:
This small update adds a 6 new creatures to the mod, which allow the player to access lightsabers (albiet with a bit of work) and a dozen or so melee weapons, with one new weapon created specially for a specific enemy.
these new creatures are all melee based, which will spread out the levelled list with more melee based enemies, as opposed to mostly marksmen based, allowing for a wider range of playstyle, and lowering the difficulty slightly.
Long blade, Polearms, and Lightsabers were specifically targeted weapons that I wanted to make more viable, this now being the case.
Lightsabers are still quite rare, but you'll definitely see at least 1 of them on your trek through the two ships.
I plan on adding and fixing other things in time, but I just wanted to get this patch out quickly, as it's been impacting my current test run in Tes3MP with a friend.
Overview
Based heavily on Joe Schreiber's Death Troopers, this official Starwind expansion has you arrested under false pretense, and swifty escorted to a prison barge sent off to a backwater prison moon.
On the way, the Prison barge's main engines break down, preventing it from continuing via hyperspace, but luckily (or not) a derelict Star Destroyer is seen drifting nearby. a team of sith prison guards are sent onboard, with half of them never making it back; the ones that did however, carry a sinister disease.
This mod aims to be a survival horror heavily inspired by System Shock 2, Resident Evil, and Metal Gear Survive, with various easter eggs and features to find as you go.
How to start
This mod requires Starwind, Starwind Remastered Patch, and Starwind Enhanced to work.
You can begin this expansion by first gaining access to Manaan, and then entering the Manaan Apartment unit 2B.
Be aware that once you start this expansion, you cannot go back until you complete it.
This mod is also hard as balls, so make sure you are adequately levelled before starting the mod (though dont bother packing equipment, you won't be able to take them with you.)
Credits
Designer and Lead Developer:
Jawohlca
Required ESMs
Starwind by IgnatiousS
https://www.nexusmods.com/morrowind/mods/48909
Starwind Enhanced by Billyfighter
https://www.nexusmods.com/morrowind/mods/50484/
Blood Decals:
Welcome to the Arena, by Kalamestari_69
https://www.nexusmods.com/morrowind/mods/22002
Voice Direction:
Henry of Skalitz (AKA KvatchCount)
https://www.nexusmods.com/morrowind/users/7565372
Voice Talent:
Stewart Moyer (aka Reduxist) - generic zombie sounds
https://twitter.com/reduxist