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File credits
Bethesda Game Studios
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Changelogs
Version 0.4.0
Windhelm, bridge and harbor completely rebuilt. Landmass reworked to fit the Tamriel Project grid.
Version 0.3.3
Delete Fort Frostmoth cells
Version 0.3.1
Fix reported bug
Reworked landscape
Add new clothes
Add new quest
Version 0.3
Add new quest for mage's guild, fix floating static, fix deleted docks on khuul
Version 0.2.9b
Dialogue now only appears on NPCs in the mod.
Version 0.2.9
Add new quest for Fighter's Guild
Version 0.2.8
Remove animation from npc
Version 0.2.7
Little fix for quests and landscape.
Version 0.2.6
Improved dialoghes of first quest, add new quest.
Version 0.2.5
Slighty improved exterior. Fix some floating item. Add new clothes, armor and weapons.
Version 0.2.4
Slighty improved exterior. Fix some floating item. Added interiors for barrow under ruined fort and cave near north-west forest.
Version 0.2.3
Improved exterior area
Version 0.2.2
Add little quest to warehouse and add pathgrid to city
Version 0.2.1
Cleaned with TESAME to reduce CTD and minor landscape changes.
Version 0.2
Renamed Dunmereth Pass to Dunmeth Pass, added some outer cells SW of Windhelm to resemble the new official shotn map
New land mass with creatures, NPCs, town with merchants and tavern, caves, dungeons and forests. You can find shipmaster at Ald Velothi to travel to little dock near Dunmeth Pass.
This mod is currently in development. If you find any bugs, unsmoothed terrain, floating objects, etc., please report them in the "Bugs" section of the page so I can keep an eye on them, thanks =) .
Clean with TESAME
=== Quest list ===
Spoiler:
Show
Fighter's Guild Recover Hammer from Bandits
Mage's Guild Investigate the ancient ruins
Miscellaneous Quests Kill rats on warehouse Legendary Hook Hand of Ollur the Maulhand (idea and hook by FishermanZeddy) Recover Iron for Kjald
=== Install === Extract files into morrowind\Data Files and activate New Windhelm - city of kings.esp
=== Credits === New weapons , clothes and armor byFishermanZeddy Bethesda Game Studios CrossProjectCoordination OAAB_Data Team DetailDevil for Devilish Horse Riding (this feature required OpenMW!)