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vaelta

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vaelta44

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Join the Buoyant Armigers as a recruit and help keep Vvardenfell safe from the forces of Dagoth Ur.

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The Buoyant Armigers
by vaelta

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What's in it?

The Buoyant Armigers are looking for new recruits. Potential candidates must be both Temple and Redoran (and now Indoril!) - ask members of those factions for latest rumours. However, if you are already Redoran and not Temple then the BA recruiter will allow you to join the Temple.

Hopefully this will provide more reason to explore the underused Red Mountain area, as in the base game the only real motivation was for the main quest. Most of the quests take place in either Red Mountain or Molag Amur - though there are some quests taking you elsewhere.

Note that all the content is locked off if you are either the head of Redoran or the Temple.

The "three days and nights" opening quest may not make much sense unless you have Ashfall installed. But if you do have Ashfall installed then it's genuinely going to be quite a challenge. I know Ashfall is not available to OpenMW users, but nevertheless.. I can't imagine Morrowind without it, so that quest has been created with Ashfall users in mind.

New Buoyant Armiger armour included - from Aoimevelho.

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Requirements:
OAAB Data
Tamriel Data

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Installation:
Place the files into the Data folder and activate the ESP.

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Compatibility:
Not compatible with Red Mountain Reborn.


It is compatible with BCOM (as far as I am aware..) as I have not made any cell edits to Ghostgate or Molag Mar.

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Mod recommendations:
Pass time while reading (makes the joining quest potentially more interesting!): https://www.nexusmods.com/morrowind/mods/48059
Devilish Red Mountain (because it makes it look so much better, and it sticks to the vanilla layout): https://www.nexusmods.com/morrowind/mods/53473
The Great Scathes: https://www.nexusmods.com/morrowind/mods/52971
Ashfall (really necessary IMO: makes expeditions into the hostile landscape inside the Ghostfence more testing): https://www.nexusmods.com/morrowind/mods/49057
The Blight (makes exploring Red Mountain a much more dangerous proposition): https://www.nexusmods.com/morrowind/mods/49504
Realistic Repair (makes exploring Red Mountain more interesting when it is impossible to repair your gear): https://www.nexusmods.com/morrowind/mods/46673
Shattered Stones (because it's just really atmospheric to have earthquakes in certain areas!): https://www.nexusmods.com/morrowind/mods/45105
Shattered Stones - Red Mountain addon: https://www.nexusmods.com/morrowind/mods/53125

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Acknowledgements:
Zixi for playtesting. Thank you!
Alusan for alternate RMR version.
The TR Data and OAAB Data teams.
Aoimevelho for the Buoyant Armiger armour.
The Indexes of Morrowind mod - I have used their Red Mountain map, as the "map" in the base game wasn't actually a map. This mod no longer seems available anywhere, so I don't know who to credit. Good mod though.
The UESP Wiki. Really useful for planning quest stuff without actually having to be in the CS or game!