About this mod
Overhauls birthsigns to be more balanced, useful, lore-friendly, and interesting.
- Permissions and credits

Each birthsign is now distinct and lore-friendly, while ensuring that none of them outshine or fall behind the others. In general, these birthsigns are not as strong as the strongest vanilla birthsigns, but not nearly as weak as the weakest vanilla birthsigns. Every birthsign has been carefully balanced between these four pillars: lore-friendliness, uniqueness, usefulness, and tastefulness. My goal is to make it as difficult as possible to pick a birthsign - because every single birthsign is now worth picking. I hope I've succeeded.
Vaguely based on Krokantor's Birthsign Mod.
I highly recommend you use Reincarnate - Races of Morrowind by Vizaru to go along with this mod. It is equally as vanilla-friendly, balanced, and still fun!
I also recommend you try Real Disposition by Phoenix Rime to really make personality a useful stat. The speech system, questing, and general progression of the game feels so much more meaningful and rewarding while using this mod. Please give it a look.
Birthsigns
The Warrior
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Abilities:
Warwyrd
- Fortify Strength 15 pts
- Fortify Attack 5 pts
The Mage
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Abilities:
Fay
- Fortify Maximum Magicka 0.5x INT
- Weakness to Normal Weapons 10%
Magnus' Light
- Restore Magicka 1 pt for 300 secs on Self
The Thief
============
Abilities:
Akaviri Danger-sense
- Fortify Luck 25 pts
- Sanctuary 10 pts
Easy Pockets
- Fortify Luck 20 pts for 30 secs on Self
- Fortify Sneak 20 pts for 60 secs on Self
- Fortify Security 20 pts for 30 secs on Self
The Serpent
============
Abilities:
Serpent's Scales
- Fortify Intelligence 15 pts
- Fortify Luck 10 pts
- Weakness to Common Disease 50%
- Sound 10 pts
Star-Curse
- Poison 50 pts for 5 secs on Touch
- Blind 75% for 10 secs on Touch
- Resist Poison 100% for 60 secs on Self
- Damage Health 10 pts for 5 secs on Self
The Lady
============
Abilities:
Lady's Favor
- Fortify Personality 25 pts
- Fortify Block 10 pts
Congeniality
- Charm 20 pts for 60 secs in 15 ft on Touch
The Steed
============
Abilities:
Charioteer
- Fortify Speed 25 pts
- Telekinesis 5 pts
Levity
- Jump 25 pts for 30 secs on Self
- Slowfall 10 pts for 30 secs on Self
The Lord
============
Abilities:
Trollkin
- Fortify Endurance 15 pts
- Spell Absorption 10 pts
- Weakness to Fire 100%
Blood of the North
- Restore Health 2 pts for 300 secs on Self
The Apprentice
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Abilities:
Elfborn
- Fortify Maximum Magicka 1.0x INT
- Weakness to Magicka 50%
Ascendancy
- Fortify Willpower 20 pts for 60 secs on Self
- Fortify Magicka 50 pts for 60 secs on Self
The Atronach
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Abilities:
Wombburn
- Spell Absorption 50 pts
- Fortify Maximum Magicka 2.0x INT
- Stunted Magicka
The Ritual
============
Abilities:
Mara's Hand
- Fortify Willpower 15 pts
Blessed Word
- Cure Common Disease on Self
- Cure Poison on Self
- Restore Health 5 pts for 10 secs on Self
- Restore Fatigue 10 pts for 60 secs on Self
- Turn Undead 100 pts for 60 secs on Touch
The Lover
============
Abilities:
Mooncalf
- Fortify Agility 15 pts
- Fortify Unarmored 10 pts
Lover's Kiss
- Paralyze 5 secs on Touch
- Damage Fatigue 30 pts on Self
- Absorb Health 2 pts for 10 secs on Touch
The Shadow
============
Abilities:
Shadowcrest
- Fortify Acrobatics 25 pts
- Chameleon 15%
Moonshadow
- Sanctuary 20 pts for 60 secs on Self
- Invisibility for 10 secs on Self
The Tower
============
Abilities:
Master's Hold
- Reflect 15%
- Resist Paralysis 50%
Tower Key
- Open 60 pts on Touch
- Detect Animal 200 ft for 30 secs on Self
- Detect Enchant 200 ft for 30 secs on Self
- Detect Key 200 ft for 30 secs on Self
- Night Eye 30 pts for 30 secs on Self
-- -- -- -- --
Thanks to Krokantschmerz for his birthsign mod which I used as a basis to create this one.
The constellations in the images are from the excellent Dunmer Saints Constellations (Kirkbridization) mod.




