About this mod
Adds the small pocket realm of Oblivion called Caius Land. Which was created by Sheogorath to test Caius Cosades. Caius, however, didn't fall for the madgod's trap, but someone else still might.
- Requirements
- Permissions and credits
- What does this mod add?:
This mod adds the small pocket realm of Oblivion called Caius Land. Which was created by Sheogorath to test Caius Cosades, the Skooma-addicted Grand Spymaster of the Blades.
Caius however, didn't fall for the madgod's trap: a cursed Skooma Pipe, sent to his doorstep by an anonymous courier. But someone else might still find the Skooma Pipe, which acts as a portal to Caius Land. A nightmarish amusement park, designed to tempt and terrify the Skooma user.
- Features of Caius Land:
- A (purely cosmetic) Dwemer ferris wheel (don't tell the Golden Saints waiting outside. They'll be dissapointed they cannot ride on the ferris wheel.)
- A merchant that sells various kinds of Skooma (a ghostly being that looks like Caius himself)
- The Party tower, you can get special bottles of Skooma made for throwing from the dispenser there, or the merchant at the top floor, and try to hit the special skeletons to win gold coins.
- A spooky haunted house, consisting of a main floor, two towers with spooky Skooma-fueled "scary" stuff. And a basement that contains a real scare (that kills your character) if you venture too deep. (don't worry too much though, just avoid the red lights further down.) (There's a Spooky's Jumpscare Mansion reference otherwise)
- The mystical sword Skoomacalibur, trapped in a stone that requires 100+ strength to pull out of the stone.
- A secret low-level weapon, it's not that good. (Spoiler:
- Requirements:
Bloodmoon and Tribunal
- Installation:
extract the icons, meshes, sound, textures and video folders, and the .ESP-file to your morrowind/Data Files
- Where to start this mod:
Outside of Caius Cosades' House in Balmora, once you activate the Skooma Pipe that's on the ground there, you'll be teleported to Caius Land.
- FAQ:
- Known issues:
-you can just hop over the barriers to the throwing-game skeletons... I don't know what to do about that, without making the throwing impossible.
-the lava doesn't do as much damage, that's intentional, I don't want new characters to die in the lava too quickly. (it doesn't replace other lava in the game)
- Compatibility issues:
- PROBABLY none, except mods that modify the area directly outside of Caius Cosades' house in Balmora, which may render the Entrance Skooma Pipe inaccessible.
![](https://i.imgur.com/LK5j0qT.png)
![](https://i.imgur.com/OMqWhAw.png)
![](https://i.imgur.com/exUeCFM.png)
![](https://i.imgur.com/ziYpLlQ.png)
![](https://i.imgur.com/YIM8Ika.png)
- (Spoiler) how to leave Caius Land:
Go to the haunted house's basement and take the first room on the left. There you'll find another Skooma Pipe that'll send you back to Balmora. You can return at any time.
(or just use recall, if you want.) (There's also a Spooky's Jumpscare Mansion's Specimen 9 reference hidden at the bottom of the basement (will instantly kill your character if you get too close))
- (Spoiler!) Where's the secret weapon?!:
on the roof of the party tower, just carefully walk around the roof, there you'll find the Flute of the Madgod, a low-tier blunt weapon with an enchantment.
Made with Blender, GIMP and Nifskope.