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Created by

Mort and Kildozery

Uploaded by

mortimermcmire

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About this mod

Improves Tribunal's quests, updates and improves certain interiors, and reworks + entirely de-mazes the Old Mournhold Sewers.

Requirements
Permissions and credits
Tribunal Facelift
1.01
by Mort + Kildozery





Description

Improves the Tribunal experience by making quests less annoying, fixing dialogue, and completely revamping the sewers. Gone are the days of wondering a labyrinthine network of identical boring tunnels!


Features
Vastly improved sewers and Old Mournhold
Quest changes and fixes
NPC tweaks
Item balances - including adamantium ore improvement
Bug fixes

Full changelog below
New Sewer Map






Compatibility:

Recommended mods:
  • Any of the compatible mods listed above.

Permissions
Anything + anytime


Changelog


Spoiler:  
Show

Sewer Changes:
Made the sewers less confusing by merging some cells and reducing their overall size significantly. 
  • West sewers - merged into residential sewers
  • Armory ruins - cut
  • Temple catacombs - cut
  • Abandoned passageway - cut
  • Temple west sewers - merged into temple sewers
  • Temple east sewers - merged into temple sewers
  • Palace sewers - reduced in size

Quest Changes:
Shrine of the Dead

  • No longer a massive escort quest, you get blessed oil and re-anoint the shrine yourself.
  • The shrine is now a tribunal shrine and not a static desk.
  • You also get a unique one-time only buff of 20% sanctuary and some minor thematic effects.
The Missing Hand
  • Completing it allows you to wear Ordinator armor without a crime, improved two of the spell rewards.
  • Her Guard Against Terror: resist paralysis 20% -> resist paralysis 30% + resist poison 30%
  • Her Reflected Glory: fortify health 10 -> Fortify Personality 5 + Fortify Willpower 5
Barilzar's Mazed Band
  • Complete-able at any time. No more rocks arbitrarily blocking your way.
  • I guess you could jump to near the end of the game this way. Up to you.
Matchmaker
  • Removed the randomness: telling Sunel Hlas to be optimistic or be himself has 100% success. Telling him to talk about his dead wife has 0% success.
The Barbarian and the Book
  • Refusing the quest initially doesn't automatically fail the quest.
Wood Elf with a Grievance
  • Refusing the quest initially doesn't automatically fail the quest.
Almalexia dialogue topic postgame
  • Temp solution so far that lets you tell one person and then removes the topic from everyone.
  • I don't know what the point of telling everyone that Almalexia is dead is if nothing happens from it.

NPC Changes:
Gedna Ralvel
  • Base health 700 -> 1000
  • Scripted leveled health went from (level * 100) to (level * 30)
  • Also fixed the vanilla script bug where it would triple down on buffing health
Barilzar
  • Base health 500 -> 650
  • Base speed 50 -> 60
  • Spell pts 500 -> 1000
  • Given unique spell (he's a lich, afterall)
  • Removed old crappy spells

Granny / Gee-Pop Varis
  • Renamed to vanilla conventions
  • Granny -> Marena
  • Gee-Pop -> Garil
Radac Stungnthumz
  • Changed dialogue to not be annoying or flippant
  • He now doesn't know he's dead, maybe like the existing Dwemer ghosts(?)
  • He now immediately dies when the quest ends.

Item changes:

  • Barilzar's Mazed Band 30g -> 25000g value
  • Adamantium Ore RNG is removed - each vein spawns 1-2. 20 ore are obtainable, which was the maximum amount in vanilla Tribunal.

Other:

  • Fixed a significant amount of interior quality issues (e.g. bleeding and floating assets) that shipped in vanilla.