File information
Created by
David Gurrea - tygirwulf - etbUploaded by
zdswulyx2Virus scan
About this mod
OpenMW exclusive — Gives the Velothi an Egyptian-inspired look
- Permissions and credits
A set of normal textures for the classic mod Egyptian Velothi mod from tygirwulf. If you use morrowind.exe you may prefer that one.
In the media section are few comparison screenshots: vanilla, Egyptian Velothi mod by itself, this mod. The normal textures give depth to the exquisite details of the original textures.
The original mod is included to make the package self-contained. But the original textures are from David Gurrea, Simon O'Callaghan, tygirwulf himself authored a glass texture and put them all in Morrowind. I did the normal textures, re-textured the moon to be white, and made an add-on for the sewers under the cantons.
OpenMW loads the normal textures when in the Shaders section of your settings.cfg file are the followng lines, so double check the settings:
[Shaders]
auto use object normal maps = true
auto use object specular maps = true
normal map pattern = _n
normal height map pattern = _nh
specular map pattern = _spec
Special thanks to johnnyhostile for testing and suggestions. The sewers new diffuse textures come from the Quake Retexturing Project.