About this mod
When you read the book "Ten Commands: Nine Divines" you hear a voice speaking to you. Go all over Vvardenfell on a quest for the Divines. Free slaves, battle evildoers and help people.
- Requirements
- Permissions and credits

Description:
Made for the Winter Modjam, using the themes of Will of the Aedra and Pre-existing Characters, this mod will take you all over Vvardenfell on a quest for the Nine Divines. You will do a task for each of the Nine that fits with their entry in the book "Ten Commands: Nine Divines," and get a proper Divine reward at the end. Read this book, which can be found in the main Imperial Shrines, to start the quest. It isn't owned so it can be taken with you. The dungeons you will visit and several of the NPCs you will speak with are not used in any Vanilla quests, so this might be a good reason to go to these places.
As the quest will take you all over Vvardenfell, I'd advise a character of at least level 5. To make the difficulty across the dungeons you'll visit a little more consistent, I've also increased the levels of the NPCs in the first dungeon, Aharunartus. Visits to the various dungeons (and the killing of the people therein) before starting the quest have been taken into account, but only if the mod is active. Installing mid-playtrough will only work if you haven't done the actions in the spoilers below.
If you use AFFresh you will also need the optional patch, so the quest updates appropriately.
Aharunartus, to free the slaves. (this must be done after the mod is installed)
Maba-Ilu, to kill the necromancers (same)
Zanabi, to pick up an item (the item is unique, and will probably show up)
Kunirai, to kill the outlaws (only after installation)
Vassamsi Grotto, to get an item (the item is in a container, so if it has been looted before installation, it won't show up)