About this mod
Soldier Boy over Peacemaker's Default 001 Skin
Starlight over LiMei's 002 Skin
A-Train over Regular and Kameo Kung Lao's Default 001 Skin
Stormfront over Kameo Sonya's DLC 002 Skin
- Requirements
- Permissions and credits

Brought some of Homelander's friends for matchups and Kameo's. I originally attempted Starlight around March but I ran into numerous problems due to her textures not having straight forward diffuse textures. I took some of the last few weeks learnings to come back to this and was able to properly bake her textures to display appropriately or as close to the intended colors. It's a learning curve but I was happy with how it came out.
Stormfront I ran into a while back and saved just in case but I doubted I was going to use it. It translated well except the arms where considerably shorter than Sonya's. Extended them out gives a crazy long look for some reason. I may re-do hers over again but I see it too... A-Train was a rip from the Call of Duty game. Thank you PvrpleSerot0nin for the assistance on getting that model! The call of duty models take a bit more time to atlas, create rough and normal maps but they translate well.
Soldier Boy was mostly from Cavity on CGTrader with the helmet assist coming from GimisumBoof. Didn't realize how big John Cena's head was until I was trying to put another person's head on him. I can tell that Soldier Boy looks a bit bobble heady, my bad!
There were NUMEROUS challenges when making this pack and I know some things are weird.
Mods
Soldier Boy over Peacemaker's Default 001 Skin
Starlight over LiMei's 002 Skin
A-Train over Regular and Kameo Kung Lao's Default 001 Skin
Stormfront over Kameo Sonya's DLC 002 Skin
New Obstacles
- Combining textures to create a single diffuse for certain materials
- John Cena's omega head
Known Bugs
Soldier Boy
- Head is massive
Stormfront
- Arms look off once they were increased to match sonya's arm length
- Stiff cape, no physics
- Arm can very slightly poke out of Cape only on character select posing
Starlight
- Stiff cape, no physics
- Arm can very slightly poke out of Cape only on character select posing
- Her skirt is tied to her thighs, it flows better this way but looks crazy in some of LiMei's poses
A-Train
- Required some chest alpha textures but it did not work out. I decided to leave it as is!
- Opacity from the sunglasses is having issues for some reason once atlas'ed. Decided to leave it as is since it looks fine.
Special Thanks to
TheThiny - For the Game patcher - patreon.com/thethiny
Peek - for the MKSecrets guide that opened a lot of doors for the newbies
Beyonderz - for the tips and strategies on accomplishing this
Ermaccer/TheThiny - For the MK12TTH mod that allows us to boot up mods
KonanGod - for the video guide to get started modding that held our hands the whole way through - https://www.nexusmods.com/mortalkombat/users/194814845 & https://www.youtube.com/@konangod1400
Kboykboy2 - for the custom game engine - https://www.youtube.com/channel/UCQR4SyrCV2SXd7ze2KKLnqQ
GimisumBoof - For the Soldier Boy Helmet
Cavity - For the Soldier Boy 3d model and shield
flvck0 AKA PvrpleSerot0nin - For the Starlight and A-Train 3d model - https://www.deviantart.com/flvck0/art/Starlight-1-1-COD-MW-2-2022-975483199 and messaged directly for A-Train
esejota11 - For the Stormfront 3d model - https://www.deviantart.com/esejota11/art/Model-Release-Stormfront-The-Boys-968049504
